Right now the player is using the defaults that come with Exoplayer android media player.
2.5s must be loaded before playing, then it will maintain a buffer of 5s.
I think we can increase this because we are only streaming audio. What do you think a reasonable default is?
This can be something customizable in the future.
@advplyr commented on GitHub (Dec 19, 2021):
Right now the player is using the defaults that come with Exoplayer android media player.
2.5s must be loaded before playing, then it will maintain a buffer of 5s.
I think we can increase this because we are only streaming audio. What do you think a reasonable default is?
This can be something customizable in the future.
I've been testing out various buffer durations and landed on:
5s required to begin playing
buffer will remain between 20s and 45s
I also added a buffer highlight on the tracks, which will be easier to see if you have chapter tracks enabled.
This will be in the next release
@advplyr commented on GitHub (Dec 19, 2021):
I've been testing out various buffer durations and landed on:
5s required to begin playing
buffer will remain between 20s and 45s
I also added a buffer highlight on the tracks, which will be easier to see if you have chapter tracks enabled.

This will be in the next release
@itschrisonline commented on GitHub (Dec 30, 2021):
Is there any chance for a overwrite time 45s when playing at 3x is still pretty small and for people go country have a longer buffer would be would be beneficial. There is about a 15 mintue area where I dont recieve any cell coverage
@itschrisonline commented on GitHub (Dec 30, 2021):
Is there any chance for a overwrite time 45s when playing at 3x is still pretty small and for people go country have a longer buffer would be would be beneficial. There is about a 15 mintue area where I dont recieve any cell coverage
It sounds like you should be playing downloaded audiobooks in that case. Are you asking for increased buffer because you are having an issue playing downloaded audiobooks like in other threads?
@advplyr commented on GitHub (Dec 30, 2021):
It sounds like you should be playing downloaded audiobooks in that case. Are you asking for increased buffer because you are having an issue playing downloaded audiobooks like in other threads?
I don't understand the screenshots. It looks like 2 of the downloads didn't complete or failed in which case you would need to delete it and download again.
The other downloads look okay and should play.
@advplyr commented on GitHub (Jan 1, 2022):
I don't understand the screenshots. It looks like 2 of the downloads didn't complete or failed in which case you would need to delete it and download again.
The other downloads look okay and should play.
@itschrisonline commented on GitHub (Jan 2, 2022):
I have not been able to get a local play
Most of the time it fails on both cellular and on the same network as the server
If it succeeds and I close the app then it changes status to invalid bytes
and if that somehow work and I download multiple books they start changing to invalid bytes
@itschrisonline commented on GitHub (Jan 2, 2022):
I have not been able to get a local play
Most of the time it fails on both cellular and on the same network as the server
If it succeeds and I close the app then it changes status to invalid bytes
and if that somehow work and I download multiple books they start changing to invalid bytes
What phone do you have?
You should also try downloading a book without a cover from your server. There was a problem with that on Oneplus
@advplyr commented on GitHub (Jan 2, 2022):
What phone do you have?
You should also try downloading a book without a cover from your server. There was a problem with that on Oneplus
What phone do you have?
You should also try downloading a book without a cover from your server. There was a problem with that on Oneplus
What is the issue here? I have a OnePlus and I experience the same issue with downloads not working. It just says "preparing" and stays on 0% and if I restart my phone is shows what the images above show, with "invalid bytes".
I can't seem to download at all.
@2fst4u commented on GitHub (Mar 27, 2022):
> What phone do you have?
> You should also try downloading a book without a cover from your server. There was a problem with that on Oneplus
What is the issue here? I have a OnePlus and I experience the same issue with downloads not working. It just says "preparing" and stays on 0% and if I restart my phone is shows what the images above show, with "invalid bytes".
I can't seem to download at all.
What phone do you have?
You should also try downloading a book without a cover from your server. There was a problem with that on Oneplus
What is the issue here? I have a OnePlus and I experience the same issue with downloads not working. It just says "preparing" and stays on 0% and if I restart my phone is shows what the images above show, with "invalid bytes".
I can't seem to download at all.
The issue had to do with already downloaded covers. When downloading don't navigate away from the audiobook page. If you navigate away before it's done it will freeze. Known bug also.
@advplyr commented on GitHub (Mar 27, 2022):
> > What phone do you have?
> > You should also try downloading a book without a cover from your server. There was a problem with that on Oneplus
>
> What is the issue here? I have a OnePlus and I experience the same issue with downloads not working. It just says "preparing" and stays on 0% and if I restart my phone is shows what the images above show, with "invalid bytes".
>
> I can't seem to download at all.
The issue had to do with already downloaded covers. When downloading don't navigate away from the audiobook page. If you navigate away before it's done it will freeze. Known bug also.
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Originally created by @itschrisonline on GitHub (Dec 19, 2021).
Hi,
Is it possible to have a buffer?
@advplyr commented on GitHub (Dec 19, 2021):
Right now the player is using the defaults that come with Exoplayer android media player.
2.5s must be loaded before playing, then it will maintain a buffer of 5s.
I think we can increase this because we are only streaming audio. What do you think a reasonable default is?
This can be something customizable in the future.
@advplyr commented on GitHub (Dec 19, 2021):
I've been testing out various buffer durations and landed on:
5s required to begin playing
buffer will remain between 20s and 45s
I also added a buffer highlight on the tracks, which will be easier to see if you have chapter tracks enabled.
This will be in the next release
@advplyr commented on GitHub (Dec 30, 2021):
This is live on the play store now in
v0.9.35-beta@itschrisonline commented on GitHub (Dec 30, 2021):
Is there any chance for a overwrite time 45s when playing at 3x is still pretty small and for people go country have a longer buffer would be would be beneficial. There is about a 15 mintue area where I dont recieve any cell coverage
@advplyr commented on GitHub (Dec 30, 2021):
It sounds like you should be playing downloaded audiobooks in that case. Are you asking for increased buffer because you are having an issue playing downloaded audiobooks like in other threads?
@itschrisonline commented on GitHub (Dec 31, 2021):
I have tried that keeps saying invalid bytes and won't play
@advplyr commented on GitHub (Dec 31, 2021):
Invalid bytes? Where is it saying that?
@itschrisonline commented on GitHub (Dec 31, 2021):
When you click downloads on the book.
@advplyr commented on GitHub (Dec 31, 2021):
Can you take a screenshot of that? I've never heard that before
@itschrisonline commented on GitHub (Jan 1, 2022):
@advplyr commented on GitHub (Jan 1, 2022):
I don't understand the screenshots. It looks like 2 of the downloads didn't complete or failed in which case you would need to delete it and download again.
The other downloads look okay and should play.
@itschrisonline commented on GitHub (Jan 2, 2022):
I have not been able to get a local play
Most of the time it fails on both cellular and on the same network as the server
If it succeeds and I close the app then it changes status to invalid bytes
and if that somehow work and I download multiple books they start changing to invalid bytes
@advplyr commented on GitHub (Jan 2, 2022):
What phone do you have?
You should also try downloading a book without a cover from your server. There was a problem with that on Oneplus
@itschrisonline commented on GitHub (Jan 2, 2022):
Samsung fold 3 will try when I get home
@2fst4u commented on GitHub (Mar 27, 2022):
What is the issue here? I have a OnePlus and I experience the same issue with downloads not working. It just says "preparing" and stays on 0% and if I restart my phone is shows what the images above show, with "invalid bytes".
I can't seem to download at all.
@advplyr commented on GitHub (Mar 27, 2022):
The issue had to do with already downloaded covers. When downloading don't navigate away from the audiobook page. If you navigate away before it's done it will freeze. Known bug also.