Originally created by @benonymity on GitHub (Feb 1, 2023).
When switching server, or even clicking the connect to server button while offline, the saved play speed resets to zero. Is this stored variable tied to server configs on iOS?
Originally created by @benonymity on GitHub (Feb 1, 2023).
When switching server, or even clicking the connect to server button while offline, the saved play speed resets to zero. Is this stored variable tied to server configs on iOS?
We switched from storing the playback rate on the server to storing it locally on the device, so we are only storing it locally using that plugin.
For some reason it isn't updating. Related or possible duplicate issue is #532
@advplyr commented on GitHub (Feb 1, 2023):
I haven't figured out what is going on here yet but I believe it is related to upgrading the capacitor storage plugin. https://capacitorjs.com/docs/updating/4-0#storage
We switched from storing the playback rate on the server to storing it locally on the device, so we are only storing it locally using that plugin.
For some reason it isn't updating. Related or possible duplicate issue is #532
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Originally created by @benonymity on GitHub (Feb 1, 2023).
When switching server, or even clicking the connect to server button while offline, the saved play speed resets to zero. Is this stored variable tied to server configs on iOS?
@advplyr commented on GitHub (Feb 1, 2023):
I haven't figured out what is going on here yet but I believe it is related to upgrading the capacitor storage plugin. https://capacitorjs.com/docs/updating/4-0#storage
We switched from storing the playback rate on the server to storing it locally on the device, so we are only storing it locally using that plugin.
For some reason it isn't updating. Related or possible duplicate issue is #532
@advplyr commented on GitHub (Feb 19, 2023):
Duplicate of #532
I'm pretty confident these are the same issue so merging them. iOS & Android