From d23cf62264b90ed8bd8aff9ed6d7e1cc35e5e928 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Rasmus=20Kr=C3=A4mer?= Date: Thu, 5 May 2022 14:38:34 +0200 Subject: [PATCH] Fix sleep timer increase & decrease --- ios/App/App/plugins/AbsAudioPlayer.swift | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ios/App/App/plugins/AbsAudioPlayer.swift b/ios/App/App/plugins/AbsAudioPlayer.swift index 923b5156..df30068d 100644 --- a/ios/App/App/plugins/AbsAudioPlayer.swift +++ b/ios/App/App/plugins/AbsAudioPlayer.swift @@ -111,7 +111,7 @@ public class AbsAudioPlayer: CAPPlugin { guard let time = Int(timeString) else { return call.resolve([ "success": false ]) } guard let currentSleepTime = PlayerHandler.remainingSleepTime else { return call.resolve([ "success": false ]) } - PlayerHandler.remainingSleepTime = currentSleepTime - time + PlayerHandler.remainingSleepTime = currentSleepTime - (time / 1000) call.resolve() } @objc func increaseSleepTime(_ call: CAPPluginCall) { @@ -119,7 +119,7 @@ public class AbsAudioPlayer: CAPPlugin { guard let time = Int(timeString) else { return call.resolve([ "success": false ]) } guard let currentSleepTime = PlayerHandler.remainingSleepTime else { return call.resolve([ "success": false ]) } - PlayerHandler.remainingSleepTime = currentSleepTime + time + PlayerHandler.remainingSleepTime = currentSleepTime + (time / 1000) call.resolve() } @objc func setSleepTimer(_ call: CAPPluginCall) {