mirror of
https://github.com/advplyr/audiobookshelf-app.git
synced 2026-08-26 05:14:09 +02:00
Merge branch 'master' into bug-ios-background-currenttime
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@@ -155,8 +155,13 @@ extension LocalMediaProgress {
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static func fetchOrCreateLocalMediaProgress(localMediaProgressId: String?, localLibraryItemId: String?, localEpisodeId: String?) -> LocalMediaProgress? {
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if let localMediaProgressId = localMediaProgressId {
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return Database.shared.getLocalMediaProgress(localMediaProgressId: localMediaProgressId)
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} else if let localLibraryItemId = localLibraryItemId {
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// Check if it existing in the database, if not, we need to create it
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if let progress = Database.shared.getLocalMediaProgress(localMediaProgressId: localMediaProgressId) {
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return progress
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}
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}
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if let localLibraryItemId = localLibraryItemId {
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guard let localLibraryItem = Database.shared.getLocalLibraryItem(localLibraryItemId: localLibraryItemId) else { return nil }
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let episode = localLibraryItem.getPodcastEpisode(episodeId: localEpisodeId)
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return LocalMediaProgress(localLibraryItem: localLibraryItem, episode: episode)
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@@ -220,6 +220,8 @@ class AudioPlayer: NSObject {
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// MARK: - Methods
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public func play(allowSeekBack: Bool = false) {
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guard self.isInitialized() else { return }
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if allowSeekBack {
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let diffrence = Date.timeIntervalSinceReferenceDate - lastPlayTime
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var time: Int?
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@@ -262,6 +264,8 @@ class AudioPlayer: NSObject {
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}
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public func pause() {
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guard self.isInitialized() else { return }
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self.audioPlayer.pause()
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self.status = 0
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self.rate = 0.0
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@@ -123,17 +123,26 @@ class PlayerProgress {
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}
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}
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private func updateLocalSessionFromServerMediaProgress() async {
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NSLog("checkCurrentSessionProgress: Checking if local media progress was updated on server")
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guard let session = PlayerHandler.getPlaybackSession()?.freeze() else { return }
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private static func updateLocalSessionFromServerMediaProgress() async {
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NSLog("updateLocalSessionFromServerMediaProgress: Checking if local media progress was updated on server")
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guard let session = try! await Realm().objects(PlaybackSession.self).last(where: { $0.isActiveSession == true })?.freeze() else {
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NSLog("updateLocalSessionFromServerMediaProgress: Failed to get session")
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return
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}
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// Fetch the current progress
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let progress = await ApiClient.getMediaProgress(libraryItemId: session.libraryItemId!, episodeId: session.episodeId)
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guard let progress = progress else { return }
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guard let progress = progress else {
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NSLog("updateLocalSessionFromServerMediaProgress: No progress object")
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return
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}
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// Determine which session is newer
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let serverLastUpdate = progress.lastUpdate
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guard let localLastUpdate = session.updatedAt else { return }
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guard let localLastUpdate = session.updatedAt else {
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NSLog("updateLocalSessionFromServerMediaProgress: No local session updatedAt")
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return
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}
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let serverCurrentTime = progress.currentTime
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let localCurrentTime = session.currentTime
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@@ -142,12 +151,16 @@ class PlayerProgress {
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// Update the session, if needed
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if serverIsNewerThanLocal && currentTimeIsDifferent {
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NSLog("updateLocalSessionFromServerMediaProgress: Server has newer time than local serverLastUpdate=\(serverLastUpdate) localLastUpdate=\(localLastUpdate)")
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guard let session = session.thaw() else { return }
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session.update {
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session.currentTime = serverCurrentTime
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session.updatedAt = serverLastUpdate
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}
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NSLog("updateLocalSessionFromServerMediaProgress: Updated session currentTime newCurrentTime=\(serverCurrentTime) previousCurrentTime=\(localCurrentTime)")
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PlayerHandler.seek(amount: session.currentTime)
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} else {
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NSLog("updateLocalSessionFromServerMediaProgress: Local session does not need updating; local has latest progress")
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}
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}
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