feat: usable logs on iOS

- enable logs page on iOS
- centralize all logging
- wrap long identifiers in logs UI
- update editorconfig for swift files
- update podfile
This commit is contained in:
Clay Jensen-Reimann
2025-09-07 16:31:59 -05:00
parent 00ee7b662e
commit b773ec7690
21 changed files with 431 additions and 211 deletions
+25 -28
View File
@@ -26,7 +26,6 @@ enum PlayerStatus: Int {
class AudioPlayer: NSObject {
internal let queue = DispatchQueue(label: "ABSAudioPlayerQueue")
internal let logger = AppLogger(category: "AudioPlayer")
private var status: PlayerStatus
internal var rateManager: AudioPlayerRateManager
@@ -81,7 +80,7 @@ class AudioPlayer: NSObject {
let playbackSession = self.getPlaybackSession()
guard let playbackSession = playbackSession else {
logger.error("Failed to fetch playback session. Player will not initialize")
AbsLogger.error(message:"Failed to fetch playback session. Player will not initialize")
NotificationCenter.default.post(name: NSNotification.Name(PlayerEvents.failed.rawValue), object: nil)
return
}
@@ -115,10 +114,10 @@ class AudioPlayer: NSObject {
}
self.currentTrackIndex = getItemIndexForTime(time: playbackSession.currentTime)
logger.log("Starting track index \(self.currentTrackIndex) for start time \(playbackSession.currentTime)")
AbsLogger.info(message:"Starting track index \(self.currentTrackIndex) for start time \(playbackSession.currentTime)")
let playerItems = self.allPlayerItems[self.currentTrackIndex..<self.allPlayerItems.count]
logger.log("Setting player items \(playerItems.count)")
AbsLogger.info(message:"Setting player items \(playerItems.count)")
for item in Array(playerItems) {
self.audioPlayer.insert(item, after:self.audioPlayer.items().last)
@@ -128,7 +127,7 @@ class AudioPlayer: NSObject {
setupQueueObserver()
setupQueueItemStatusObserver()
logger.log("Audioplayer ready")
AbsLogger.info(message:"Audioplayer ready")
}
deinit {
@@ -146,8 +145,7 @@ class AudioPlayer: NSObject {
do {
try AVAudioSession.sharedInstance().setActive(false)
} catch {
logger.error("Failed to set AVAudioSession inactive")
logger.error(error)
AbsLogger.error(message: "Failed to set AVAudioSession inactive", error: error)
}
self.removeAudioSessionNotifications()
@@ -253,14 +251,14 @@ class AudioPlayer: NSObject {
self.audioPlayer.currentItem.map { item in
self.currentTrackIndex = self.allPlayerItems.firstIndex(of:item) ?? 0
if (self.currentTrackIndex != prevTrackIndex) {
self.logger.log("New Current track index \(self.currentTrackIndex)")
AbsLogger.info(message:"New Current track index \(self.currentTrackIndex)")
}
}
}
}
private func setupQueueItemStatusObserver() {
logger.log("queueStatusObserver: Setting up")
AbsLogger.info(message:"queueStatusObserver: Setting up")
// Listen for player item updates
self.queueItemStatusObserver?.invalidate()
@@ -275,13 +273,13 @@ class AudioPlayer: NSObject {
}
private func handleQueueItemStatus(playerItem: AVPlayerItem) {
logger.log("queueStatusObserver: Current item status changed")
AbsLogger.info(message:"queueStatusObserver: Current item status changed")
guard let playbackSession = self.getPlaybackSession() else {
NotificationCenter.default.post(name: NSNotification.Name(PlayerEvents.failed.rawValue), object: nil)
return
}
if (playerItem.status == .readyToPlay) {
logger.log("queueStatusObserver: Current Item Ready to play. PlayWhenReady: \(self.playWhenReady)")
AbsLogger.info(message:"queueStatusObserver: Current Item Ready to play. PlayWhenReady: \(self.playWhenReady)")
// Seek the player before initializing, so a currentTime of 0 does not appear in MediaProgress / session
let firstReady = self.status == .uninitialized
@@ -300,7 +298,7 @@ class AudioPlayer: NSObject {
self.status = .paused
}
} else if (playerItem.status == .failed) {
logger.error("queueStatusObserver: FAILED \(playerItem.error?.localizedDescription ?? "")")
AbsLogger.error(message:"queueStatusObserver: FAILED \(playerItem.error?.localizedDescription ?? "")")
NotificationCenter.default.post(name: NSNotification.Name(PlayerEvents.failed.rawValue), object: nil)
}
}
@@ -332,7 +330,7 @@ class AudioPlayer: NSObject {
}
private func resumePlayback() {
logger.log("PLAY: Resuming playback")
AbsLogger.info(message:"PLAY: Resuming playback")
self.markAudioSessionAs(active: true)
DispatchQueue.runOnMainQueue {
@@ -351,7 +349,7 @@ class AudioPlayer: NSObject {
public func pause() {
guard self.isInitialized() else { return }
logger.log("PAUSE: Pausing playback")
AbsLogger.info(message:"PAUSE: Pausing playback")
DispatchQueue.runOnMainQueue {
self.audioPlayer.pause()
}
@@ -371,7 +369,7 @@ class AudioPlayer: NSObject {
public func startFadeOut() {
guard self.isInitialized() else { return }
guard let currentTime = self.getCurrentTime() else { return }
logger.log("fadeOut: Fading out playback")
AbsLogger.info(message:"fadeOut: Fading out playback")
// Define fade parameters.
let fadeDuration: Float = 60.0 // total fade duration in seconds
@@ -409,7 +407,7 @@ class AudioPlayer: NSObject {
// Ensure volume is exactly zero and end fade.
self.audioPlayer.volume = targetVolume
t.invalidate()
self.logger.log("Fadeout: Fade complete, pausing playback")
AbsLogger.info(message:"Fadeout: Fade complete, pausing playback")
self.pause()
self.audioPlayer.volume = initialVolume
self.seek(currentTime, from: "fadeOut")
@@ -419,12 +417,12 @@ class AudioPlayer: NSObject {
}
public func seek(_ to: Double, from: String) {
logger.log("SEEK: Seek to \(to) from \(from)")
AbsLogger.info(message:"SEEK: Seek to \(to) from \(from)")
guard let playbackSession = self.getPlaybackSession() else { return }
let indexOfSeek = getItemIndexForTime(time: to)
logger.log("SEEK: Seek to index \(indexOfSeek) | Current index \(self.currentTrackIndex)")
AbsLogger.info(message:"SEEK: Seek to index \(indexOfSeek) | Current index \(self.currentTrackIndex)")
if self.audioPlayer.currentItem == nil {
self.currentTrackIndex = indexOfSeek
@@ -488,16 +486,16 @@ class AudioPlayer: NSObject {
let currentTrack = playbackSession.audioTracks[self.currentTrackIndex]
let ctso = currentTrack.startOffset ?? 0.0
let trackEnd = ctso + currentTrack.duration
logger.log("SEEK: Seeking in current item \(to) (track START = \(ctso) END = \(trackEnd))")
AbsLogger.info(message:"SEEK: Seeking in current item \(to) (track START = \(ctso) END = \(trackEnd))")
let boundedTime = min(max(to, ctso), trackEnd)
let seekTime = boundedTime - ctso
DispatchQueue.runOnMainQueue {
self.audioPlayer.seek(to: CMTime(seconds: seekTime, preferredTimescale: 1000)) { [weak self] completed in
self?.logger.log("SEEK: Completion handler called")
AbsLogger.info(message:"SEEK: Completion handler called")
guard completed else {
self?.logger.log("SEEK: WARNING: seeking not completed (to \(seekTime)")
AbsLogger.info(message:"SEEK: WARNING: seeking not completed (to \(seekTime)")
return
}
guard let self = self else { return }
@@ -574,7 +572,7 @@ class AudioPlayer: NSObject {
} else if (playbackSession.playMethod == PlayMethod.local.rawValue) {
guard let localFile = track.getLocalFile() else {
// Worst case we can stream the file
logger.log("Unable to play local file. Resulting to streaming \(track.localFileId ?? "Unknown")")
AbsLogger.info(message:"Unable to play local file. Resulting to streaming \(track.localFileId ?? "Unknown")")
let urlstr = "\(Store.serverConfig!.address)/api/items/\(itemId)/file/\(ino)?token=\(Store.serverConfig!.token)"
let url = URL(string: urlstr)!
return AVURLAsset(url: url)
@@ -594,8 +592,7 @@ class AudioPlayer: NSObject {
do {
try AVAudioSession.sharedInstance().setCategory(.playback, mode: .spokenAudio)
} catch {
logger.error("Failed to set AVAudioSession category")
logger.error(error)
AbsLogger.error(message: "Failed to set AVAudioSession category", error: error)
}
}
@@ -603,7 +600,7 @@ class AudioPlayer: NSObject {
do {
try AVAudioSession.sharedInstance().setActive(active)
} catch {
logger.error("Failed to set audio session as active=\(active)")
AbsLogger.error(message:"Failed to set audio session as active=\(active)")
}
}
@@ -620,7 +617,7 @@ class AudioPlayer: NSObject {
let reasonValue = userInfo[AVAudioSessionInterruptionReasonKey] as? UInt ?? 0
let reason = AVAudioSession.InterruptionReason(rawValue: reasonValue)
if (reason == .appWasSuspended) {
logger.log("AVAudioSession was suspended")
AbsLogger.info(message:"AVAudioSession was suspended")
return
}
}
@@ -812,14 +809,14 @@ class AudioPlayer: NSObject {
if context == &playerContext {
if keyPath == #keyPath(AVPlayer.currentItem) {
NotificationCenter.default.post(name: NSNotification.Name(PlayerEvents.update.rawValue), object: nil)
logger.log("WARNING: Item ended")
AbsLogger.info(message:"WARNING: Item ended")
if audioPlayer.currentItem == nil {
// if the queue is rebuilding, we expect the current item may be nil
if self.isRebuildingQueue {
return
}
logger.log("Player ended or next item is nil, marking ended")
AbsLogger.info(message:"Player ended or next item is nil, marking ended")
self.markAudioSessionAs(active: false)
}
}
@@ -31,7 +31,7 @@ extension AudioPlayer {
}
public func setSleepTimer(secondsUntilSleep: Double) {
logger.log("SLEEP TIMER: Sleeping in \(secondsUntilSleep) seconds")
AbsLogger.info(message: "SLEEP TIMER: Sleeping in \(secondsUntilSleep) seconds")
self.removeSleepTimer()
self.sleepTimeRemaining = secondsUntilSleep
@@ -53,7 +53,7 @@ extension AudioPlayer {
guard let currentTime = self.getCurrentTime() else { return }
guard stopAt >= currentTime else { return }
logger.log("SLEEP TIMER: Scheduling for chapter end \(stopAt)")
AbsLogger.info(message: "SLEEP TIMER: Scheduling for chapter end \(stopAt)")
// Schedule the observation time
self.sleepTimeChapterStopAt = stopAt
@@ -138,7 +138,7 @@ extension AudioPlayer {
}
private func handleSleepEnd() {
logger.log("SLEEP TIMER: Pausing audio")
AbsLogger.info(message: "SLEEP TIMER: Pausing audio")
self.pause()
self.removeSleepTimer()
}
@@ -10,8 +10,7 @@ import AVFoundation
@available(iOS 16.0, *)
class DefaultedAudioPlayerRateManager: NSObject, AudioPlayerRateManager {
internal let logger = AppLogger(category: "DefaultedAudioPlayerRateManager")
internal var audioPlayer: AVPlayer
// MARK: - AudioPlayerRateManager
@@ -9,7 +9,6 @@ import Foundation
import AVFoundation
class LegacyAudioPlayerRateManager: NSObject, AudioPlayerRateManager {
internal let logger = AppLogger(category: "AudioPlayer")
internal var audioPlayer: AVPlayer
@@ -54,7 +53,7 @@ class LegacyAudioPlayerRateManager: NSObject, AudioPlayerRateManager {
let playbackSpeedChanged = rate > 0.0 && rate != self.defaultRate && !(observed && rate == 1)
if self.audioPlayer.rate != rate {
logger.log("setPlaybakRate rate changed from \(self.audioPlayer.rate) to \(rate)")
AbsLogger.info(message: "setPlaybakRate rate changed from \(self.audioPlayer.rate) to \(rate)")
DispatchQueue.runOnMainQueue {
self.audioPlayer.rate = rate
}
@@ -73,7 +72,7 @@ class LegacyAudioPlayerRateManager: NSObject, AudioPlayerRateManager {
public override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if context == &managerContext {
if keyPath == #keyPath(AVPlayer.rate) {
logger.log("playerContext observer player rate")
AbsLogger.info(message: "playerContext observer player rate")
self.handlePlaybackRateChange(change?[.newKey] as? Float ?? 1.0, observed: true)
}
} else {
+10 -13
View File
@@ -14,8 +14,6 @@ class PlayerProgress {
private static var TIME_BETWEEN_SESSION_SYNC_IN_SECONDS = 15.0
private let logger = AppLogger(category: "PlayerProgress")
private init() {}
@@ -30,8 +28,7 @@ class PlayerProgress {
try await updateServerSessionFromLocalSession(session, rateLimitSync: !isStopping)
}
} catch {
logger.error("Failed to syncFromPlayer")
logger.error(error)
AbsLogger.error(message: "Failed to syncFromPlayer \(error)", error: error)
}
await UIApplication.shared.endBackgroundTask(backgroundToken)
}
@@ -76,7 +73,7 @@ class PlayerProgress {
try localMediaProgress.updateFromPlaybackSession(session)
logger.log("Local progress saved to the database")
AbsLogger.info(message:"Local progress saved to the database")
// Send the local progress back to front-end
NotificationCenter.default.post(name: NSNotification.Name(PlayerEvents.localProgress.rawValue), object: nil)
@@ -126,7 +123,7 @@ class PlayerProgress {
session = session.freeze()
guard safeToSync else { return }
logger.log("Sending sessionId(\(session.id)) to server with currentTime(\(session.currentTime))")
AbsLogger.info(message:"Sending sessionId(\(session.id)) to server with currentTime(\(session.currentTime))")
var success = false
if session.isLocal {
@@ -155,25 +152,25 @@ class PlayerProgress {
// TODO: Unused for now
private func updateLocalSessionFromServerMediaProgress() async throws {
logger.log("updateLocalSessionFromServerMediaProgress: Checking if local media progress was updated on server")
AbsLogger.info(message:"updateLocalSessionFromServerMediaProgress: Checking if local media progress was updated on server")
guard let session = try Realm(queue: nil).objects(PlaybackSession.self).last(where: {
$0.isActiveSession == true && $0.serverConnectionConfigId == Store.serverConfig?.id
})?.freeze() else {
logger.log("updateLocalSessionFromServerMediaProgress: Failed to get session")
AbsLogger.info(message:"updateLocalSessionFromServerMediaProgress: Failed to get session")
return
}
// Fetch the current progress
let progress = await ApiClient.getMediaProgress(libraryItemId: session.libraryItemId!, episodeId: session.episodeId)
guard let progress = progress else {
logger.log("updateLocalSessionFromServerMediaProgress: No progress object")
AbsLogger.info(message:"updateLocalSessionFromServerMediaProgress: No progress object")
return
}
// Determine which session is newer
let serverLastUpdate = progress.lastUpdate
guard let localLastUpdate = session.updatedAt else {
logger.log("updateLocalSessionFromServerMediaProgress: No local session updatedAt")
AbsLogger.info(message:"updateLocalSessionFromServerMediaProgress: No local session updatedAt")
return
}
let serverCurrentTime = progress.currentTime
@@ -184,16 +181,16 @@ class PlayerProgress {
// Update the session, if needed
if serverIsNewerThanLocal && currentTimeIsDifferent {
logger.log("updateLocalSessionFromServerMediaProgress: Server has newer time than local serverLastUpdate=\(serverLastUpdate) localLastUpdate=\(localLastUpdate)")
AbsLogger.info(message:"updateLocalSessionFromServerMediaProgress: Server has newer time than local serverLastUpdate=\(serverLastUpdate) localLastUpdate=\(localLastUpdate)")
guard let session = session.thaw() else { return }
try session.update {
session.currentTime = serverCurrentTime
session.updatedAt = serverLastUpdate
}
logger.log("updateLocalSessionFromServerMediaProgress: Updated session currentTime newCurrentTime=\(serverCurrentTime) previousCurrentTime=\(localCurrentTime)")
AbsLogger.info(message:"updateLocalSessionFromServerMediaProgress: Updated session currentTime newCurrentTime=\(serverCurrentTime) previousCurrentTime=\(localCurrentTime)")
PlayerHandler.seek(amount: session.currentTime)
} else {
logger.log("updateLocalSessionFromServerMediaProgress: Local session does not need updating; local has latest progress")
AbsLogger.info(message:"updateLocalSessionFromServerMediaProgress: Local session does not need updating; local has latest progress")
}
}