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https://github.com/advplyr/audiobookshelf-app.git
synced 2026-08-26 21:34:05 +02:00
Fix regain focus check server progress for local media items open in player & sync more recent
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@@ -304,48 +304,102 @@ export default {
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this.$refs.audioPlayer?.seek(currentTime)
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},
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/**
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* When device gains focus then refresh the timestamps in the audio player
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* Fetch the current user's media progress from the server for a given library item / episode.
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* Returns the server media progress object, or null if the request fails, times out, or the
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* response doesn't match the requested library item.
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*
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* The audio player's loading state is shown while the request is in flight so the user
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* doesn't tap play before we have a chance to update the timestamps. The request timeout
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* is 7 seconds so a slow/unresponsive server doesn't block the user for long.
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*/
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deviceFocused(hasFocus) {
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if (!this.$store.state.currentPlaybackSession) return
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async getServerMediaProgress({ libraryItemId, episodeId }) {
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if (!libraryItemId) return null
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const url = episodeId ? `/api/me/progress/${libraryItemId}/${episodeId}` : `/api/me/progress/${libraryItemId}`
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if (hasFocus) {
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this.$refs.audioPlayer?.setIsCheckingServerProgress(true)
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try {
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const data = await this.$nativeHttp.get(url, { connectTimeout: 7000, readTimeout: 7000 })
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if (!data || data.libraryItemId !== libraryItemId) return null
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return data
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} catch (error) {
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console.error('[AudioPlayerContainer] Failed to get server media progress', error)
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return null
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} finally {
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this.$refs.audioPlayer?.setIsCheckingServerProgress(false)
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}
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},
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/**
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* When device gains focus then refresh the timestamps in the audio player
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* if local item is open then fetch the server media progress and update if more recent
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*/
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async deviceFocused(hasFocus) {
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if (!this.$store.state.currentPlaybackSession) return
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if (!hasFocus) return
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// dont refresh timestamps if player is playing
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if (this.$refs.audioPlayer?.isPlaying) return
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const playbackSession = this.$store.state.currentPlaybackSession
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if (this.$refs.audioPlayer.isLocalPlayMethod) {
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const localLibraryItemId = playbackSession.localLibraryItem?.id
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const localEpisodeId = playbackSession.localEpisodeId
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if (!localLibraryItemId) {
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console.error('[AudioPlayerContainer] device visibility: no local library item for session', JSON.stringify(playbackSession))
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return
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}
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const localMediaProgress = this.$store.state.globals.localMediaProgress.find((mp) => {
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if (localEpisodeId) return mp.localEpisodeId === localEpisodeId
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return mp.localLibraryItemId === localLibraryItemId
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})
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if (!localMediaProgress) {
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console.error('[AudioPlayerContainer] device visibility: Local media progress not found')
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return
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}
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console.log('[AudioPlayerContainer] device visibility: found local media progress', localMediaProgress.currentTime, 'last time in player is', this.currentTime)
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this.$refs.audioPlayer.currentTime = localMediaProgress.currentTime
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this.$refs.audioPlayer.timeupdate()
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// If the local item came from a server and we're connected, check whether the
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// server's progress is more recent (e.g. user kept listening on the server)
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// and if so, update the player time and sync the server progress to local DB.
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const serverLibraryItemId = playbackSession.libraryItemId
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const serverEpisodeId = playbackSession.episodeId
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if (!serverLibraryItemId || !this.$store.state.user.user || !this.$store.state.networkConnected) return
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console.log('[AudioPlayerContainer] device visibility: checking server media progress for local item', serverLibraryItemId, serverEpisodeId)
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const data = await this.getServerMediaProgress({ libraryItemId: serverLibraryItemId, episodeId: serverEpisodeId })
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if (!data || !data.lastUpdate || data.lastUpdate <= localMediaProgress.lastUpdate) return
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console.log('[AudioPlayerContainer] device visibility: server progress is more recent for local item', data.currentTime, 'vs local', localMediaProgress.currentTime, `(server lastUpdate=${data.lastUpdate} > local lastUpdate=${localMediaProgress.lastUpdate})`)
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if (!this.$refs.audioPlayer?.isPlaying && data.currentTime !== localMediaProgress.currentTime) {
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// Use seek() so the native audio player's current session is updated
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this.$refs.audioPlayer.seek(data.currentTime)
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}
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try {
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const newLocalMediaProgress = await this.$db.syncServerMediaProgressWithLocalMediaProgress({
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localMediaProgressId: localMediaProgress.id,
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mediaProgress: data
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})
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if (newLocalMediaProgress?.id) {
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this.$store.commit('globals/updateLocalMediaProgress', newLocalMediaProgress)
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}
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} catch (error) {
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console.error('[AudioPlayerContainer] device visibility: Failed to sync server progress to local', error)
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}
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} else {
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// server item so fetch server media progress and update player time
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const libraryItemId = playbackSession.libraryItemId
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const episodeId = playbackSession.episodeId
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console.log('[AudioPlayerContainer] device visibility: checking server media progress for server item', libraryItemId, episodeId)
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const data = await this.getServerMediaProgress({ libraryItemId, episodeId })
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if (!data) return
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if (!this.$refs.audioPlayer?.isPlaying) {
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const playbackSession = this.$store.state.currentPlaybackSession
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if (this.$refs.audioPlayer.isLocalPlayMethod) {
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const localLibraryItemId = playbackSession.localLibraryItem?.id
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const localEpisodeId = playbackSession.localEpisodeId
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if (!localLibraryItemId) {
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console.error('[AudioPlayerContainer] device visibility: no local library item for session', JSON.stringify(playbackSession))
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return
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}
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const localMediaProgress = this.$store.state.globals.localMediaProgress.find((mp) => {
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if (localEpisodeId) return mp.localEpisodeId === localEpisodeId
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return mp.localLibraryItemId === localLibraryItemId
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})
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if (localMediaProgress) {
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console.log('[AudioPlayerContainer] device visibility: found local media progress', localMediaProgress.currentTime, 'last time in player is', this.currentTime)
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this.$refs.audioPlayer.currentTime = localMediaProgress.currentTime
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this.$refs.audioPlayer.timeupdate()
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} else {
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console.error('[AudioPlayerContainer] device visibility: Local media progress not found')
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}
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} else {
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const libraryItemId = playbackSession.libraryItemId
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const episodeId = playbackSession.episodeId
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const url = episodeId ? `/api/me/progress/${libraryItemId}/${episodeId}` : `/api/me/progress/${libraryItemId}`
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this.$nativeHttp
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.get(url)
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.then((data) => {
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if (!this.$refs.audioPlayer?.isPlaying && data.libraryItemId === libraryItemId) {
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console.log('[AudioPlayerContainer] device visibility: got server media progress', data.currentTime, 'last time in player is', this.currentTime)
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this.$refs.audioPlayer.currentTime = data.currentTime
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this.$refs.audioPlayer.timeupdate()
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}
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})
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.catch((error) => {
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console.error('[AudioPlayerContainer] device visibility: Failed to get progress', error)
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})
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console.log('[AudioPlayerContainer] device visibility: got server media progress', data.currentTime, 'last time in player is', this.currentTime)
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// Only seek if the difference is greater than 1 second
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if (Math.abs(data.currentTime - this.currentTime) > 1) {
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// Use seek() so the native audio player's current session is updated
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this.$refs.audioPlayer.seek(data.currentTime)
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}
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}
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}
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