mirror of
https://github.com/advplyr/audiobookshelf-app.git
synced 2026-08-06 20:08:48 +02:00
Sync local media open in player when socket reconnects after 30s+
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@@ -48,6 +48,9 @@ export default {
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},
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isIos() {
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return this.$platform === 'ios'
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},
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currentPlaybackSession() {
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return this.$store.state.currentPlaybackSession
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}
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},
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methods: {
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@@ -312,7 +315,10 @@ export default {
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* doesn't tap play before we have a chance to update the timestamps. The request timeout
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* is 7 seconds so a slow/unresponsive server doesn't block the user for long.
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*/
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async getServerMediaProgress({ libraryItemId, episodeId }) {
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async getServerMediaProgressForCurrentSession() {
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if (!this.$store.state.user.user || !this.$store.state.networkConnected) return null
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const libraryItemId = this.currentPlaybackSession?.libraryItemId
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const episodeId = this.currentPlaybackSession?.episodeId
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if (!libraryItemId) return null
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const url = episodeId ? `/api/me/progress/${libraryItemId}/${episodeId}` : `/api/me/progress/${libraryItemId}`
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@@ -328,28 +334,75 @@ export default {
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this.$refs.audioPlayer?.setIsCheckingServerProgress(false)
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}
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},
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getLocalMediaProgressForCurrentSession() {
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if (!this.currentPlaybackSession) return null
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return this.$store.getters['globals/getLocalMediaProgressById'](this.currentPlaybackSession.localLibraryItem?.id, this.currentPlaybackSession.localEpisodeId)
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},
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/**
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* When device gains focus then refresh the timestamps in the audio player
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* Sync the server media progress with the local media progress
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*/
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async syncServerMediaProgressWithLocalMediaProgress(localMediaProgressId, serverMediaProgress) {
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try {
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const newLocalMediaProgress = await this.$db.syncServerMediaProgressWithLocalMediaProgress({
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localMediaProgressId,
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mediaProgress: serverMediaProgress
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})
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if (newLocalMediaProgress?.id) {
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this.$store.commit('globals/updateLocalMediaProgress', newLocalMediaProgress)
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}
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} catch (error) {
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console.error('[AudioPlayerContainer] Failed to sync server progress with local media progress', error)
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}
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},
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/**
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* Check if the server media progress is more recent than the local media progress and sync if so
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*/
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async checkSyncServerProgressWithLocalProgress(localMediaProgress) {
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if (!localMediaProgress) return
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console.log('[AudioPlayerContainer] checkSyncServerProgressWithLocalProgress: checking server media progress for local media item open in player')
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const serverMediaProgress = await this.getServerMediaProgressForCurrentSession()
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if (!serverMediaProgress?.lastUpdate || serverMediaProgress.lastUpdate <= localMediaProgress.lastUpdate) return
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console.log('[AudioPlayerContainer] checkSyncServerProgressWithLocalProgress: server progress is more recent than local progress. Server current time:', serverMediaProgress.currentTime, 'vs local', localMediaProgress.currentTime, `(server lastUpdate=${serverMediaProgress.lastUpdate} > local lastUpdate=${localMediaProgress.lastUpdate})`)
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if (!this.$refs.audioPlayer?.isPlaying && serverMediaProgress.currentTime !== localMediaProgress.currentTime) {
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// Use seek() so the native audio player's current session is updated
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this.$refs.audioPlayer.seek(serverMediaProgress.currentTime)
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}
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await this.syncServerMediaProgressWithLocalMediaProgress(localMediaProgress.id, serverMediaProgress)
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},
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/**
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* When socket is reconnected after a delay, if a local media item is open in the player (paused)
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* we fetch the server media progress and sync it if it is more recent than the local progress
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*
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* If there is no socket connection we may have missed external progress updates
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*/
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async socketReconnected() {
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if (!this.currentPlaybackSession) return
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// dont update timestamps if player is playing
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if (this.$refs.audioPlayer?.isPlaying) return
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if (this.$refs.audioPlayer.isLocalPlayMethod) {
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const localMediaProgress = this.getLocalMediaProgressForCurrentSession()
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if (!localMediaProgress) {
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console.error('[AudioPlayerContainer] socket reconnected: Local media progress not found')
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return
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}
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await this.checkSyncServerProgressWithLocalProgress(localMediaProgress)
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}
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},
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/**
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* When device re-gains focus then refresh the timestamps in the audio player
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* if local item is open then fetch the server media progress and update if more recent
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*/
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async deviceFocused(hasFocus) {
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if (!this.$store.state.currentPlaybackSession) return
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if (!hasFocus) return
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// dont refresh timestamps if player is playing
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if (!this.currentPlaybackSession || !hasFocus) return
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// dont update timestamps if player is playing
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if (this.$refs.audioPlayer?.isPlaying) return
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const playbackSession = this.$store.state.currentPlaybackSession
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if (this.$refs.audioPlayer.isLocalPlayMethod) {
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const localLibraryItemId = playbackSession.localLibraryItem?.id
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const localEpisodeId = playbackSession.localEpisodeId
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if (!localLibraryItemId) {
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console.error('[AudioPlayerContainer] device visibility: no local library item for session', JSON.stringify(playbackSession))
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return
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}
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const localMediaProgress = this.$store.state.globals.localMediaProgress.find((mp) => {
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if (localEpisodeId) return mp.localEpisodeId === localEpisodeId
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return mp.localLibraryItemId === localLibraryItemId
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})
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const localMediaProgress = this.getLocalMediaProgressForCurrentSession()
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if (!localMediaProgress) {
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console.error('[AudioPlayerContainer] device visibility: Local media progress not found')
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return
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@@ -359,40 +412,11 @@ export default {
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this.$refs.audioPlayer.currentTime = localMediaProgress.currentTime
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this.$refs.audioPlayer.timeupdate()
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// If the local item came from a server and we're connected, check whether the
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// server's progress is more recent (e.g. user kept listening on the server)
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// and if so, update the player time and sync the server progress to local DB.
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const serverLibraryItemId = playbackSession.libraryItemId
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const serverEpisodeId = playbackSession.episodeId
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if (!serverLibraryItemId || !this.$store.state.user.user || !this.$store.state.networkConnected) return
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console.log('[AudioPlayerContainer] device visibility: checking server media progress for local item', serverLibraryItemId, serverEpisodeId)
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const data = await this.getServerMediaProgress({ libraryItemId: serverLibraryItemId, episodeId: serverEpisodeId })
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if (!data || !data.lastUpdate || data.lastUpdate <= localMediaProgress.lastUpdate) return
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console.log('[AudioPlayerContainer] device visibility: server progress is more recent for local item', data.currentTime, 'vs local', localMediaProgress.currentTime, `(server lastUpdate=${data.lastUpdate} > local lastUpdate=${localMediaProgress.lastUpdate})`)
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if (!this.$refs.audioPlayer?.isPlaying && data.currentTime !== localMediaProgress.currentTime) {
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// Use seek() so the native audio player's current session is updated
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this.$refs.audioPlayer.seek(data.currentTime)
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}
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try {
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const newLocalMediaProgress = await this.$db.syncServerMediaProgressWithLocalMediaProgress({
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localMediaProgressId: localMediaProgress.id,
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mediaProgress: data
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})
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if (newLocalMediaProgress?.id) {
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this.$store.commit('globals/updateLocalMediaProgress', newLocalMediaProgress)
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}
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} catch (error) {
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console.error('[AudioPlayerContainer] device visibility: Failed to sync server progress to local', error)
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}
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await this.checkSyncServerProgressWithLocalProgress(localMediaProgress)
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} else {
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// server item so fetch server media progress and update player time
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const libraryItemId = playbackSession.libraryItemId
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const episodeId = playbackSession.episodeId
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console.log('[AudioPlayerContainer] device visibility: checking server media progress for server item', libraryItemId, episodeId)
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const data = await this.getServerMediaProgress({ libraryItemId, episodeId })
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console.log('[AudioPlayerContainer] device visibility: checking server media progress for server media item open in player')
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const data = await this.getServerMediaProgressForCurrentSession()
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if (!data) return
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if (!this.$refs.audioPlayer?.isPlaying) {
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console.log('[AudioPlayerContainer] device visibility: got server media progress', data.currentTime, 'last time in player is', this.currentTime)
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@@ -422,6 +446,7 @@ export default {
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this.$eventBus.$on('user-settings', this.settingsUpdated)
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this.$eventBus.$on('playback-time-update', this.playbackTimeUpdate)
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this.$eventBus.$on('device-focus-update', this.deviceFocused)
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this.$eventBus.$on('socket-reconnected', this.socketReconnected)
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},
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beforeDestroy() {
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this.onLocalMediaProgressUpdateListener?.remove()
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@@ -437,6 +462,7 @@ export default {
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this.$eventBus.$off('user-settings', this.settingsUpdated)
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this.$eventBus.$off('playback-time-update', this.playbackTimeUpdate)
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this.$eventBus.$off('device-focus-update', this.deviceFocused)
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this.$eventBus.$off('socket-reconnected', this.socketReconnected)
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}
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}
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</script>
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