feat: now playing chapter track

This commit is contained in:
benonymity
2023-12-22 21:01:37 -05:00
parent 793f0c05f7
commit 2b1667e532
11 changed files with 91 additions and 11 deletions
@@ -160,3 +160,11 @@ class PlaybackSession: Object, Codable, Deletable {
try container.encode(localMediaProgressId, forKey: .localMediaProgressId)
}
}
extension PlaybackSession {
func getCurrentChapter() -> Chapter? {
return chapters.first { chapter in
chapter.start <= self.currentTime && chapter.end > self.currentTime
}
}
}
@@ -12,6 +12,8 @@ class PlayerSettings: Object {
// The webapp has a persisted setting for playback speed, but it's not always available to the native code
// Lets track it natively as well, so we never have a situation where the UI and native player are out of sync
@Persisted var playbackRate: Float = 1.0
@Persisted var chapterTrack: Bool = true
// Singleton pattern for Realm objects
static func main() -> PlayerSettings {
@@ -39,3 +39,13 @@ class Chapter: EmbeddedObject, Codable {
try container.encode(title, forKey: .title)
}
}
extension Chapter {
func getRelativeChapterCurrentTime(sessionCurrentTime: Double) -> Double {
return sessionCurrentTime - self.start
}
func getRelativeChapterEndTime() -> Double {
return self.end - self.start
}
}