Fix:iOS sleep timer chapter end #291

This commit is contained in:
advplyr
2022-08-11 18:49:04 -05:00
parent 77d0974782
commit 03a47b06ee
3 changed files with 30 additions and 17 deletions
+6 -4
View File
@@ -134,24 +134,26 @@ public class AbsAudioPlayer: CAPPlugin {
@objc func setSleepTimer(_ call: CAPPluginCall) {
guard let timeString = call.getString("time") else { return call.resolve([ "success": false ]) }
guard let time = Int(timeString) else { return call.resolve([ "success": false ]) }
let timeSeconds = time / 1000
NSLog("chapter time: \(call.getBool("isChapterTime", false))")
if call.getBool("isChapterTime", false) {
let timeToPause = time / 1000 - Int(PlayerHandler.getCurrentTime() ?? 0)
let timeToPause = timeSeconds - Int(PlayerHandler.getCurrentTime() ?? 0)
if timeToPause < 0 { return call.resolve([ "success": false ]) }
NSLog("oof \(timeToPause)")
PlayerHandler.sleepTimerChapterStopTime = timeSeconds
PlayerHandler.remainingSleepTime = timeToPause
return call.resolve([ "success": true ])
}
PlayerHandler.remainingSleepTime = time / 1000
PlayerHandler.sleepTimerChapterStopTime = nil
PlayerHandler.remainingSleepTime = timeSeconds
call.resolve([ "success": true ])
}
@objc func cancelSleepTimer(_ call: CAPPluginCall) {
PlayerHandler.remainingSleepTime = nil
PlayerHandler.sleepTimerChapterStopTime = nil
call.resolve()
}
@objc func getSleepTimerTime(_ call: CAPPluginCall) {