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3.4 KiB
3.4 KiB
Casting Reference
On-demand reference for Squad's casting system. Loaded during Init Mode or when adding team members.
Universe Table
| Universe | Capacity | Shape Tags | Resonance Signals |
|---|---|---|---|
| The Usual Suspects | 6 | small, noir, ensemble | crime, heist, mystery, deception |
| Reservoir Dogs | 8 | small, noir, ensemble | crime, heist, tension, loyalty |
| Alien | 8 | small, sci-fi, survival | space, isolation, threat, engineering |
| Ocean's Eleven | 14 | medium, heist, ensemble | planning, coordination, roles, charm |
| Arrested Development | 15 | medium, comedy, ensemble | dysfunction, business, family, satire |
| Star Wars | 12 | medium, sci-fi, epic | conflict, mentorship, legacy, rebellion |
| The Matrix | 10 | medium, sci-fi, cyberpunk | systems, reality, hacking, philosophy |
| Firefly | 10 | medium, sci-fi, western | frontier, crew, independence, smuggling |
| The Goonies | 8 | small, adventure, ensemble | exploration, treasure, kids, teamwork |
| The Simpsons | 20 | large, comedy, ensemble | satire, community, family, absurdity |
| Breaking Bad | 12 | medium, drama, tension | chemistry, transformation, consequence, power |
| Lost | 18 | large, mystery, ensemble | survival, mystery, groups, leadership |
| Marvel Cinematic Universe | 25 | large, action, ensemble | heroism, teamwork, powers, scale |
| DC Universe | 18 | large, action, ensemble | justice, duality, powers, mythology |
| Futurama | 12 | medium, sci-fi, comedy | future, robots, space, absurdity |
Total: 15 universes — capacity range 6–25.
Selection Algorithm
Universe selection is deterministic. Score each universe and pick the highest:
score = size_fit + shape_fit + resonance_fit + LRU
| Factor | Description |
|---|---|
size_fit |
How well the universe capacity matches the team size. Prefer universes where capacity ≥ agent_count with minimal waste. |
shape_fit |
Match universe shape tags against the assignment shape derived from the project description. |
resonance_fit |
Match universe resonance signals against session and repo context signals. |
LRU |
Least-recently-used bonus — prefer universes not used in recent assignments (from history.json). |
Same inputs → same choice (unless LRU changes between assignments).
Casting State File Schemas
policy.json
Source template: .squad/templates/casting-policy.json
Runtime location: .squad/casting/policy.json
{
"casting_policy_version": "1.1",
"allowlist_universes": ["Universe Name", "..."],
"universe_capacity": {
"Universe Name": 10
}
}
registry.json
Source template: .squad/templates/casting-registry.json
Runtime location: .squad/casting/registry.json
{
"agents": {
"agent-role-id": {
"persistent_name": "CharacterName",
"universe": "Universe Name",
"created_at": "ISO-8601",
"legacy_named": false,
"status": "active"
}
}
}
history.json
Source template: .squad/templates/casting-history.json
Runtime location: .squad/casting/history.json
{
"universe_usage_history": [
{
"universe": "Universe Name",
"assignment_id": "unique-id",
"used_at": "ISO-8601"
}
],
"assignment_cast_snapshots": {
"assignment-id": {
"universe": "Universe Name",
"agents": {
"role-id": "CharacterName"
},
"created_at": "ISO-8601"
}
}
}