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WireMock.Net.TUnitTests / 10
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# WebSocket Integration Tests - Summary
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## Overview
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Comprehensive integration tests for the WebSockets implementation in WireMock.Net. These tests are based on Examples 1, 2, and 3 from `WireMock.Net.WebSocketExamples` and use `ClientWebSocket` to perform real WebSocket connections.
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## Test File
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- **Location**: `test\WireMock.Net.Tests\WebSockets\WebSocketIntegrationTests.cs`
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- **Test Count**: 21 integration tests
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- **Test Framework**: xUnit with FluentAssertions
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## Test Coverage Summary
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| Category | Tests | Description |
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|----------|-------|-------------|
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| **Example 1: Echo Server** | 4 | Basic echo functionality with text/binary messages |
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| **Example 2: Custom Handlers** | 8 | Command processing and custom message handlers |
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| **Example 3: JSON (SendJsonAsync)** | 3 | JSON serialization and complex object handling |
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| **Broadcast** | 6 | Multi-client broadcasting functionality |
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| **Total** | **21** | |
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## Detailed Test Descriptions
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### Example 1: Echo Server Tests (4 tests)
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Tests the basic WebSocket echo functionality where messages are echoed back to the sender.
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1. **Example1_EchoServer_Should_Echo_Text_Messages**
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- ✅ Single text message echo
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- ✅ Verifies message type and content
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2. **Example1_EchoServer_Should_Echo_Multiple_Messages**
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- ✅ Multiple sequential messages
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- ✅ Each message echoed correctly
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3. **Example1_EchoServer_Should_Echo_Binary_Messages**
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- ✅ Binary data echo
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- ✅ Byte array verification
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4. **Example1_EchoServer_Should_Handle_Empty_Messages**
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- ✅ Edge case: empty messages
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- ✅ Graceful handling
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### Example 2: Custom Message Handler Tests (8 tests)
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Tests custom message processing with various commands.
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1. **Example2_CustomHandler_Should_Handle_Help_Command**
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- ✅ `/help` → Returns list of available commands
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2. **Example2_CustomHandler_Should_Handle_Time_Command**
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- ✅ `/time` → Returns current server time
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3. **Example2_CustomHandler_Should_Handle_Echo_Command**
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- ✅ `/echo <text>` → Echoes the text
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4. **Example2_CustomHandler_Should_Handle_Upper_Command**
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- ✅ `/upper <text>` → Converts to uppercase
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5. **Example2_CustomHandler_Should_Handle_Reverse_Command**
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- ✅ `/reverse <text>` → Reverses the text
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6. **Example2_CustomHandler_Should_Handle_Quit_Command**
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- ✅ `/quit` → Sends goodbye and closes connection
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7. **Example2_CustomHandler_Should_Handle_Unknown_Command**
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- ✅ Invalid commands → Error message
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8. **Example2_CustomHandler_Should_Handle_Multiple_Commands_In_Sequence**
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- ✅ All commands in sequence
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- ✅ State consistency verification
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### Example 3: SendJsonAsync Tests (3 tests)
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Tests JSON serialization and the `SendJsonAsync` functionality.
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1. **Example3_JsonEndpoint_Should_Send_Json_Response**
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- ✅ Basic JSON response
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- ✅ Structure: `{ timestamp, message, length, type }`
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- ✅ Proper serialization
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2. **Example3_JsonEndpoint_Should_Handle_Multiple_Json_Messages**
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- ✅ Sequential JSON messages
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- ✅ Each properly serialized
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3. **Example3_JsonEndpoint_Should_Serialize_Complex_Objects**
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- ✅ Nested objects
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- ✅ Arrays within objects
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- ✅ Complex structures
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### Broadcast Tests (6 tests)
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Tests the broadcast functionality with multiple simultaneous clients.
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1. **Broadcast_Should_Send_Message_To_All_Connected_Clients**
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- ✅ 3 connected clients
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- ✅ All receive same broadcast
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- ✅ Timestamp in messages
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2. **Broadcast_Should_Only_Send_To_Open_Connections**
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- ✅ Closed connections skipped
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- ✅ Only active clients receive
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3. **BroadcastJson_Should_Send_Json_To_All_Clients**
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- ✅ JSON broadcasting
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- ✅ Multiple clients receive
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- ✅ Sender identification
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4. **Broadcast_Should_Handle_Multiple_Sequential_Messages**
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- ✅ Sequential broadcasts
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- ✅ Message ordering
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- ✅ All clients receive all messages
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5. **Broadcast_Should_Work_With_Many_Clients**
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- ✅ 5 simultaneous clients
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- ✅ Scalability test
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- ✅ Parallel message reception
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6. **Broadcast Integration**
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- ✅ Complete flow testing
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## Key Testing Features
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### 🔌 Real WebSocket Connections
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- Uses `System.Net.WebSockets.ClientWebSocket`
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- Actual network communication
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- Protocol compliance verification
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### 📤 SendJsonAsync Coverage
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```csharp
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await ctx.SendJsonAsync(new {
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timestamp = DateTime.UtcNow,
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message = msg.Text,
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data = complexObject
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});
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```
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- Simple objects
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- Complex nested structures
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- Arrays and collections
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### 📡 Broadcast Coverage
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```csharp
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await ctx.BroadcastTextAsync("Message to all");
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await ctx.BroadcastJsonAsync(jsonObject);
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```
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- Multiple simultaneous clients
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- Text and JSON broadcasts
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- Connection state handling
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- Scalability testing
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### ✨ Best Practices
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- ✅ Test isolation (each test has own server)
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- ✅ Random ports (Port = 0)
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- ✅ Proper cleanup (`IDisposable`)
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- ✅ FluentAssertions for readability
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- ✅ Async/await throughout
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- ✅ No test interdependencies
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## Running the Tests
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### All WebSocket Tests
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```bash
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dotnet test --filter "FullyQualifiedName~WebSocketIntegrationTests"
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```
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### By Example
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```bash
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# Example 1: Echo
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dotnet test --filter "FullyQualifiedName~Example1"
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# Example 2: Custom Handlers
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dotnet test --filter "FullyQualifiedName~Example2"
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# Example 3: JSON
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dotnet test --filter "FullyQualifiedName~Example3"
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```
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### By Feature
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```bash
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# Broadcast tests
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dotnet test --filter "FullyQualifiedName~Broadcast"
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# JSON tests
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dotnet test --filter "FullyQualifiedName~Json"
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```
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### Run Specific Test
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```bash
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dotnet test --filter "FullyQualifiedName~Example1_EchoServer_Should_Echo_Text_Messages"
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```
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## Dependencies
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| Package | Purpose |
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|---------|---------|
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| `System.Net.WebSockets.ClientWebSocket` | Real WebSocket client |
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| `WireMock.Server` | WireMock server instance |
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| `FluentAssertions` | Readable assertions |
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| `xUnit` | Test framework |
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| `Newtonsoft.Json` | JSON parsing in assertions |
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All dependencies are included in `WireMock.Net.Tests.csproj`.
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## Implementation Details
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### JSON Testing Pattern
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```csharp
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// Send text message
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await client.SendAsync(bytes, WebSocketMessageType.Text, true, CancellationToken.None);
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// Receive JSON response
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var result = await client.ReceiveAsync(buffer, CancellationToken.None);
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var json = JObject.Parse(received);
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// Assert structure
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json["message"].ToString().Should().Be(expectedMessage);
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json["timestamp"].Should().NotBeNull();
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```
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### Broadcast Testing Pattern
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```csharp
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// Connect multiple clients
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var clients = new[] { new ClientWebSocket(), new ClientWebSocket() };
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foreach (var c in clients)
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await c.ConnectAsync(uri, CancellationToken.None);
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// Send from one client
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await clients[0].SendAsync(message, ...);
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// All clients receive
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foreach (var c in clients) {
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var result = await c.ReceiveAsync(buffer, ...);
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// Assert all received the same message
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}
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```
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## Test Timing Notes
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- Connection registration delays: 100-200ms
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- Ensures all clients are registered before broadcasting
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- Prevents race conditions in multi-client tests
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- Production code does not require delays
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## Coverage Metrics
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- ✅ Text messages
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- ✅ Binary messages
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- ✅ Empty messages
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- ✅ JSON serialization (simple & complex)
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- ✅ Multiple sequential messages
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- ✅ Multiple simultaneous clients
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- ✅ Connection state transitions
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- ✅ Broadcast to all clients
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- ✅ Closed connection handling
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- ✅ Error scenarios
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