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Implement Random Delay (#633)
* implement random delays * fixing CodeFactor issue * fix code comments * ... * UT Co-authored-by: Michael Yarichuk <michael.yarichuk@gmail.com>
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using FluentAssertions;
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using WireMock.Models;
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@@ -163,5 +163,61 @@ namespace WireMock.Net.Tests.Serialization
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model.Priority.Should().Be(42);
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model.Response.UseTransformer.Should().BeTrue();
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}
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[Fact]
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public void ToMappingModel_WithDelay_ReturnsCorrectModel()
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{
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// Assign
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int delay = 1000;
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var request = Request.Create();
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var response = Response.Create().WithDelay(delay);
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var mapping = new Mapping(Guid.NewGuid(), "", null, _settings, request, response, 42, null, null, null, null, null);
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// Act
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var model = _sut.ToMappingModel(mapping);
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// Assert
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model.Should().NotBeNull();
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model.Response.Delay.Should().Be(delay);
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}
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[Fact]
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public void ToMappingModel_WithRandomMininumDelay_ReturnsCorrectModel()
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{
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// Assign
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int minimumDelay = 1000;
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var request = Request.Create();
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var response = Response.Create().WithRandomDelay(minimumDelay);
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var mapping = new Mapping(Guid.NewGuid(), "", null, _settings, request, response, 42, null, null, null, null, null);
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// Act
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var model = _sut.ToMappingModel(mapping);
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// Assert
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model.Should().NotBeNull();
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model.Response.Delay.Should().BeNull();
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model.Response.MinimumRandomDelay.Should().Be(minimumDelay);
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model.Response.MaximumRandomDelay.Should().Be(60_000);
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}
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[Fact]
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public void ToMappingModel_WithRandomDelay_ReturnsCorrectModel()
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{
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// Assign
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int minimumDelay = 1000;
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int maximumDelay = 2000;
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var request = Request.Create();
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var response = Response.Create().WithRandomDelay(minimumDelay, maximumDelay);
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var mapping = new Mapping(Guid.NewGuid(), "", null, _settings, request, response, 42, null, null, null, null, null);
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// Act
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var model = _sut.ToMappingModel(mapping);
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// Assert
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model.Should().NotBeNull();
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model.Response.Delay.Should().BeNull();
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model.Response.MinimumRandomDelay.Should().Be(minimumDelay);
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model.Response.MaximumRandomDelay.Should().Be(maximumDelay);
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}
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}
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}
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