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Create WireMock.Net.MimePart project (#1300)
* Create WireMock.Net.MimePart project * . * REFACTOR * ILRepack * -- * ... * x * x * . * fix * public class MimePartMatcher * shared * min * . * <!--<DelaySign>true</DelaySign>--> * Update README.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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// Copyright © WireMock.Net
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namespace WireMock.Matchers.Request;
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/// <summary>
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/// The scenario and state matcher.
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/// </summary>
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internal class RequestMessageScenarioAndStateMatcher : IRequestMatcher
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{
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/// <summary>
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/// Execution state condition for the current mapping.
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/// </summary>
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private readonly string? _executionConditionState;
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/// <summary>
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/// The next state which will be signaled after the current mapping execution.
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/// In case the value is null state will not be changed.
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/// </summary>
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private readonly string? _nextState;
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/// <summary>
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/// Initializes a new instance of the <see cref="RequestMessageScenarioAndStateMatcher"/> class.
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/// </summary>
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/// <param name="nextState">The next state.</param>
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/// <param name="executionConditionState">Execution state condition for the current mapping.</param>
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public RequestMessageScenarioAndStateMatcher(string? nextState, string? executionConditionState)
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{
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_nextState = nextState;
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_executionConditionState = executionConditionState;
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}
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/// <inheritdoc />
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public double GetMatchingScore(IRequestMessage requestMessage, IRequestMatchResult requestMatchResult)
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{
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return requestMatchResult.AddScore(GetType(), GetScore(), null);
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}
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private double GetScore()
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{
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return Equals(_executionConditionState, _nextState) ? MatchScores.Perfect : MatchScores.Mismatch;
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}
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}
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