mirror of
https://github.com/ivanvorobei/SwiftUI.git
synced 2026-03-19 07:54:09 +01:00
Add Async image loading
This commit is contained in:
33
Examples/Time Travel/SwiftUITimeTravel/AppDelegate.swift
Executable file
33
Examples/Time Travel/SwiftUITimeTravel/AppDelegate.swift
Executable file
@@ -0,0 +1,33 @@
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import UIKit
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@UIApplicationMain
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class AppDelegate: UIResponder, UIApplicationDelegate {
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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// Override point for customization after application launch.
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return true
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}
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func applicationWillTerminate(_ application: UIApplication) {
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// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
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}
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// MARK: UISceneSession Lifecycle
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
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// Called when a new scene session is being created.
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// Use this method to select a configuration to create the new scene with.
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return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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}
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func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
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// Called when the user discards a scene session.
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// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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}
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}
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@@ -0,0 +1,98 @@
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{
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"images" : [
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{
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"idiom" : "iphone",
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"size" : "20x20",
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"scale" : "2x"
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},
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{
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"idiom" : "iphone",
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"size" : "20x20",
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"scale" : "3x"
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},
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{
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"idiom" : "iphone",
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"size" : "29x29",
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"scale" : "2x"
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},
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{
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"idiom" : "iphone",
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"size" : "29x29",
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"scale" : "3x"
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},
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{
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"idiom" : "iphone",
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"size" : "40x40",
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"scale" : "2x"
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},
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{
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"idiom" : "iphone",
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"size" : "40x40",
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"scale" : "3x"
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},
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{
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"idiom" : "iphone",
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"size" : "60x60",
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"scale" : "2x"
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},
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{
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"idiom" : "iphone",
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"size" : "60x60",
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"scale" : "3x"
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},
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{
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"idiom" : "ipad",
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"size" : "20x20",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "20x20",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "29x29",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "29x29",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "40x40",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "40x40",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "76x76",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "76x76",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "83.5x83.5",
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"scale" : "2x"
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},
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{
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"idiom" : "ios-marketing",
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"size" : "1024x1024",
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"scale" : "1x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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6
Examples/Time Travel/SwiftUITimeTravel/Assets.xcassets/Contents.json
Executable file
6
Examples/Time Travel/SwiftUITimeTravel/Assets.xcassets/Contents.json
Executable file
@@ -0,0 +1,6 @@
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{
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||||
"info" : {
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||||
"version" : 1,
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"author" : "xcode"
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}
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}
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25
Examples/Time Travel/SwiftUITimeTravel/Base.lproj/LaunchScreen.storyboard
Executable file
25
Examples/Time Travel/SwiftUITimeTravel/Base.lproj/LaunchScreen.storyboard
Executable file
@@ -0,0 +1,25 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
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<capability name="Safe area layout guides" minToolsVersion="9.0"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
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<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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</document>
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17
Examples/Time Travel/SwiftUITimeTravel/ContentView.swift
Executable file
17
Examples/Time Travel/SwiftUITimeTravel/ContentView.swift
Executable file
@@ -0,0 +1,17 @@
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import SwiftUI
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struct ContentView : View {
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var body: some View {
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TimeTravelView(initialState: TodoState()) {
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TodoListView()
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}
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}
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}
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#if DEBUG
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struct ContentView_Previews : PreviewProvider {
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static var previews: some View {
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ContentView()
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}
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}
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#endif
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62
Examples/Time Travel/SwiftUITimeTravel/Info.plist
Executable file
62
Examples/Time Travel/SwiftUITimeTravel/Info.plist
Executable file
@@ -0,0 +1,62 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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<key>UISceneConfigurations</key>
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<dict>
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<key>UIWindowSceneSessionRoleApplication</key>
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<array>
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<dict>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UISceneConfigurationName</key>
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<string>Default Configuration</string>
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<key>UISceneDelegateClassName</key>
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<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
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</dict>
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</array>
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</dict>
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</dict>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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</array>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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||||
</dict>
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</plist>
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@@ -0,0 +1,6 @@
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{
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||||
"info" : {
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||||
"version" : 1,
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"author" : "xcode"
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}
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}
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51
Examples/Time Travel/SwiftUITimeTravel/SceneDelegate.swift
Executable file
51
Examples/Time Travel/SwiftUITimeTravel/SceneDelegate.swift
Executable file
@@ -0,0 +1,51 @@
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import UIKit
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import SwiftUI
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class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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var window: UIWindow?
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func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
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// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
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// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
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// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
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// Use a UIHostingController as window root view controller
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let window = UIWindow(frame: UIScreen.main.bounds)
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window.rootViewController = UIHostingController(rootView: ContentView())
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self.window = window
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window.makeKeyAndVisible()
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}
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func sceneDidDisconnect(_ scene: UIScene) {
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// Called as the scene is being released by the system.
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// This occurs shortly after the scene enters the background, or when its session is discarded.
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// Release any resources associated with this scene that can be re-created the next time the scene connects.
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// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
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}
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func sceneDidBecomeActive(_ scene: UIScene) {
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// Called when the scene has moved from an inactive state to an active state.
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// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
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||||
}
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func sceneWillResignActive(_ scene: UIScene) {
|
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// Called when the scene will move from an active state to an inactive state.
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||||
// This may occur due to temporary interruptions (ex. an incoming phone call).
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}
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||||
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func sceneWillEnterForeground(_ scene: UIScene) {
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// Called as the scene transitions from the background to the foreground.
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||||
// Use this method to undo the changes made on entering the background.
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}
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||||
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||||
func sceneDidEnterBackground(_ scene: UIScene) {
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// Called as the scene transitions from the foreground to the background.
|
||||
// Use this method to save data, release shared resources, and store enough scene-specific state information
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||||
// to restore the scene back to its current state.
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}
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||||
|
||||
|
||||
}
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||||
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11
Examples/Time Travel/SwiftUITimeTravel/TimeTravelView/StateMachine.swift
Executable file
11
Examples/Time Travel/SwiftUITimeTravel/TimeTravelView/StateMachine.swift
Executable file
@@ -0,0 +1,11 @@
|
||||
/// Conforming types serve as the state of a time travelable application
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||||
public protocol StateMachine {
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||||
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||||
/// Events define things that can happen within your application that change its state.
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||||
///
|
||||
/// This might include things like text editing, button taps, or network responses.
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||||
associatedtype Event
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||||
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||||
/// Applies an event to the current state.
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mutating func update(with event: Event)
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||||
}
|
||||
44
Examples/Time Travel/SwiftUITimeTravel/TimeTravelView/Store.swift
Executable file
44
Examples/Time Travel/SwiftUITimeTravel/TimeTravelView/Store.swift
Executable file
@@ -0,0 +1,44 @@
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||||
import SwiftUI
|
||||
import Combine
|
||||
|
||||
public final class Store<StateType>: BindableObject where StateType: StateMachine {
|
||||
|
||||
private let initialState: StateType
|
||||
private var subsequentStates: [StateType] = []
|
||||
|
||||
public let didChange = PassthroughSubject<Void, Never>()
|
||||
|
||||
public init(state: StateType) {
|
||||
initialState = state
|
||||
}
|
||||
|
||||
var allStates: [StateType] {
|
||||
[[initialState], subsequentStates].flatMap({ $0 })
|
||||
}
|
||||
|
||||
var stateCount: Int {
|
||||
1 + subsequentStates.count
|
||||
}
|
||||
|
||||
var currentStateIndex: Int = 0 {
|
||||
didSet {
|
||||
withAnimation {
|
||||
didChange.send(())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The current state of the store. This will update as time traveling occurs.
|
||||
public var state: StateType {
|
||||
allStates[currentStateIndex]
|
||||
}
|
||||
|
||||
/// Dispatches an event to be applied to the current state.
|
||||
public func dispatch(event: StateType.Event) {
|
||||
var newState = state
|
||||
newState.update(with: event)
|
||||
subsequentStates.append(newState)
|
||||
currentStateIndex = stateCount - 1
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
import SwiftUI
|
||||
|
||||
struct TimeTravelBarView : View {
|
||||
|
||||
@EnvironmentObject var store: Store<TodoState>
|
||||
|
||||
var body: some View {
|
||||
let indexBinding = Binding<Double>(
|
||||
getValue: { Double(self.store.currentStateIndex) },
|
||||
setValue: { self.store.currentStateIndex = Int($0) })
|
||||
|
||||
return Slider(value: indexBinding, from: 0, through: Double(store.stateCount-1))
|
||||
.background(Color.white)
|
||||
.frame(height: 44.0, alignment: .bottom)
|
||||
.padding()
|
||||
}
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
struct TimeTravelBarView_Previews : PreviewProvider {
|
||||
static var previews: some View {
|
||||
TimeTravelBarView()
|
||||
}
|
||||
}
|
||||
#endif
|
||||
39
Examples/Time Travel/SwiftUITimeTravel/TimeTravelView/TimeTravelView.swift
Executable file
39
Examples/Time Travel/SwiftUITimeTravel/TimeTravelView/TimeTravelView.swift
Executable file
@@ -0,0 +1,39 @@
|
||||
import SwiftUI
|
||||
|
||||
public struct TimeTravelView<StateType, Content>: View where StateType: StateMachine, Content: View {
|
||||
|
||||
let initialState: StateType
|
||||
|
||||
private let content: Content
|
||||
|
||||
@State var store: Store<StateType>? = nil
|
||||
|
||||
public init(initialState: StateType, content: () -> Content) {
|
||||
self.initialState = initialState
|
||||
self.content = content()
|
||||
}
|
||||
|
||||
public var body: some View {
|
||||
|
||||
let store = self.store ?? Store(state: initialState)
|
||||
if (self.store == nil) {
|
||||
self.store = store
|
||||
}
|
||||
|
||||
return VStack {
|
||||
content
|
||||
TimeTravelBarView()
|
||||
}
|
||||
.environmentObject(store)
|
||||
}
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
struct TimeTravelView_Previews : PreviewProvider {
|
||||
static var previews: some View {
|
||||
TimeTravelView(initialState: TodoState()) {
|
||||
TodoListView()
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,40 @@
|
||||
import SwiftUI
|
||||
|
||||
struct AddItemView: View {
|
||||
|
||||
@EnvironmentObject var store: Store<TodoState>
|
||||
|
||||
var body: some View {
|
||||
|
||||
let textBinding = Binding<String>(
|
||||
getValue: { self.store.state.partialItemName },
|
||||
setValue: { self.store.dispatch(event: .changePartialItemName($0)) })
|
||||
|
||||
return VStack(spacing: 16) {
|
||||
TextField(textBinding, placeholder: Text("Title"))
|
||||
Button(action: {
|
||||
self.store.dispatch(event: .addItem)
|
||||
}) {
|
||||
HStack {
|
||||
Spacer()
|
||||
Text("Add").padding([.top, .bottom], 8.0)
|
||||
Spacer()
|
||||
}
|
||||
|
||||
}
|
||||
.relativeWidth(1.0)
|
||||
.background(Color.accentColor)
|
||||
.disabled(store.state.partialItemName.isEmpty)
|
||||
.foregroundColor(.white)
|
||||
.cornerRadius(8.0)
|
||||
}
|
||||
.padding()
|
||||
}
|
||||
}
|
||||
#if DEBUG
|
||||
struct AddItemView_Previews : PreviewProvider {
|
||||
static var previews: some View {
|
||||
AddItemView()
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,27 @@
|
||||
import SwiftUI
|
||||
|
||||
struct ModalDimmingView : View {
|
||||
|
||||
@EnvironmentObject var store: Store<TodoState>
|
||||
|
||||
var body: some View {
|
||||
Color
|
||||
.black
|
||||
.relativeWidth(1.0)
|
||||
.relativeHeight(1.0)
|
||||
.opacity(0.3)
|
||||
.edgesIgnoringSafeArea([.bottom, .top])
|
||||
.transition(.opacity)
|
||||
.tapAction {
|
||||
self.store.dispatch(event: .cancelCreatingItem)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
struct ModalDimmingView_Previews : PreviewProvider {
|
||||
static var previews: some View {
|
||||
ModalDimmingView()
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,26 @@
|
||||
import SwiftUI
|
||||
|
||||
struct TodoListItemView : View {
|
||||
|
||||
@EnvironmentObject var store: Store<TodoState>
|
||||
|
||||
let item: TodoItem
|
||||
|
||||
var body: some View {
|
||||
let binding = Binding(
|
||||
getValue: { self.item.isFinished },
|
||||
setValue: { self.store.dispatch(event: .setItemDone(identifier: self.item.id, isDone: $0)) })
|
||||
|
||||
return Toggle(isOn: binding) {
|
||||
Text(item.title)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
struct TodoListItemView_Previews : PreviewProvider {
|
||||
static var previews: some View {
|
||||
TodoListItemView(item: TodoItem(id: UUID(), title: "Test", isFinished: false))
|
||||
}
|
||||
}
|
||||
#endif
|
||||
7
Examples/Time Travel/SwiftUITimeTravel/TodoList/Model/TodoItem.swift
Executable file
7
Examples/Time Travel/SwiftUITimeTravel/TodoList/Model/TodoItem.swift
Executable file
@@ -0,0 +1,7 @@
|
||||
import SwiftUI
|
||||
|
||||
struct TodoItem: Identifiable {
|
||||
var id: UUID
|
||||
var title: String
|
||||
var isFinished: Bool
|
||||
}
|
||||
39
Examples/Time Travel/SwiftUITimeTravel/TodoList/Model/TodoState.swift
Executable file
39
Examples/Time Travel/SwiftUITimeTravel/TodoList/Model/TodoState.swift
Executable file
@@ -0,0 +1,39 @@
|
||||
import SwiftUI
|
||||
|
||||
struct TodoState {
|
||||
var isCreatingItem: Bool = false
|
||||
var partialItemName: String = ""
|
||||
var todoItems: [TodoItem] = []
|
||||
}
|
||||
|
||||
extension TodoState: StateMachine {
|
||||
|
||||
enum Event {
|
||||
case startCreatingItem
|
||||
case cancelCreatingItem
|
||||
case changePartialItemName(String)
|
||||
case addItem
|
||||
case setItemDone(identifier: UUID, isDone: Bool)
|
||||
}
|
||||
|
||||
mutating func update(with event: TodoState.Event) {
|
||||
switch event {
|
||||
case .addItem:
|
||||
todoItems.append(TodoItem(id: UUID(), title: partialItemName, isFinished: false))
|
||||
partialItemName = ""
|
||||
isCreatingItem = false
|
||||
case .changePartialItemName(let name):
|
||||
partialItemName = name
|
||||
case .cancelCreatingItem:
|
||||
isCreatingItem = false
|
||||
case .startCreatingItem:
|
||||
isCreatingItem = true
|
||||
partialItemName = ""
|
||||
case .setItemDone(let identifier, let isDone):
|
||||
if let index = todoItems.firstIndex(where: { $0.id == identifier }) {
|
||||
todoItems[index].isFinished = isDone
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
43
Examples/Time Travel/SwiftUITimeTravel/TodoList/TodoListView.swift
Executable file
43
Examples/Time Travel/SwiftUITimeTravel/TodoList/TodoListView.swift
Executable file
@@ -0,0 +1,43 @@
|
||||
import SwiftUI
|
||||
|
||||
struct TodoListView : View {
|
||||
|
||||
@EnvironmentObject var store: Store<TodoState>
|
||||
|
||||
var body: some View {
|
||||
ZStack {
|
||||
NavigationView {
|
||||
List(store.state.todoItems) { item in TodoListItemView(item: item) }
|
||||
.navigationBarTitle(Text("Todo List"))
|
||||
.navigationBarItems(trailing: Button(action: {
|
||||
withAnimation {
|
||||
self.store.dispatch(event: .startCreatingItem)
|
||||
}
|
||||
}, label: { Image(systemName: "plus.circle") })) }
|
||||
|
||||
if store.state.isCreatingItem {
|
||||
|
||||
ModalDimmingView()
|
||||
|
||||
VStack {
|
||||
Spacer()
|
||||
AddItemView()
|
||||
.relativeWidth(1.0)
|
||||
.background(Color.white)
|
||||
.cornerRadius(12.0)
|
||||
.shadow(radius: 16.0)
|
||||
.padding()
|
||||
Spacer()
|
||||
}
|
||||
.transition(.move(edge: .bottom))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#if DEBUG
|
||||
struct TodoListView_Previews : PreviewProvider {
|
||||
static var previews: some View {
|
||||
TodoListView()
|
||||
}
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user