Add Async image loading
@@ -0,0 +1,5 @@
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|
||||
B739485D229F194000C47603 /* Build configuration list for PBXProject "CreatingAndCombiningViews" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
B7394874229F194200C47603 /* Debug */,
|
||||
B7394875229F194200C47603 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
B7394876229F194200C47603 /* Build configuration list for PBXNativeTarget "Landmarks" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
B7394877229F194200C47603 /* Debug */,
|
||||
B7394878229F194200C47603 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
/* End XCConfigurationList section */
|
||||
};
|
||||
rootObject = B739485A229F194000C47603 /* Project object */;
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>BuildSystemType</key>
|
||||
<string>Latest</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
See LICENSE folder for this sample’s licensing information.
|
||||
|
||||
Abstract:
|
||||
The application delegate.
|
||||
*/
|
||||
|
||||
import UIKit
|
||||
|
||||
@UIApplicationMain
|
||||
class AppDelegate: UIResponder, UIApplicationDelegate {
|
||||
|
||||
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
|
||||
// Override point for customization after application launch.
|
||||
return true
|
||||
}
|
||||
|
||||
func applicationWillTerminate(_ application: UIApplication) {
|
||||
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
|
||||
}
|
||||
|
||||
// MARK: UISceneSession Lifecycle
|
||||
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
|
||||
// Called when a new scene session is being created.
|
||||
// Use this method to select a configuration to create the new scene with.
|
||||
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
|
||||
}
|
||||
|
||||
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
|
||||
// Called when the user discards a scene session.
|
||||
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
|
||||
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,113 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"size" : "20x20",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "landmark_app_icon_40x40.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "20x20",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "landmark_app_icon_58x58.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "landmark_app_icon_87x87.png",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "landmark_app_icon_80x80.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "landmark_app_icon_120x120.png",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"size" : "60x60",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "landmark_app_icon_120x120-1.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "60x60",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "landmark_app_icon_180x180.png",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "20x20",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "20x20",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "landmark_app_icon_40x40-1.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "landmark_app_icon_58x58-1.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "landmark_app_icon_40x40-2.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "landmark_app_icon_80x80-1.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "landmark_app_icon_76x76.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "landmark_app_icon_152x152.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "83.5x83.5",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "landmark_app_icon_167x167.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "1024x1024",
|
||||
"idiom" : "ios-marketing",
|
||||
"filename" : "landmark_app_icon_1024x1024.png",
|
||||
"scale" : "1x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 35 KiB |
|
After Width: | Height: | Size: 2.4 KiB |
|
After Width: | Height: | Size: 2.4 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 2.5 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "turtlerock.jpg",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 22 KiB |
@@ -0,0 +1,25 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||
<dependencies>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
|
||||
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="EHf-IW-A2E">
|
||||
<objects>
|
||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
|
||||
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
<point key="canvasLocation" x="53" y="375"/>
|
||||
</scene>
|
||||
</scenes>
|
||||
</document>
|
||||
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
See LICENSE folder for this sample’s licensing information.
|
||||
|
||||
Abstract:
|
||||
A view showing the details for a landmark.
|
||||
*/
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct ContentView: View {
|
||||
var body: some View {
|
||||
VStack {
|
||||
MapView()
|
||||
.edgesIgnoringSafeArea(.top)
|
||||
.frame(height: 300)
|
||||
|
||||
CircleImage()
|
||||
.offset(x: 0, y: -130)
|
||||
.padding(.bottom, -130)
|
||||
|
||||
VStack(alignment: .leading) {
|
||||
Text("Turtle Rock")
|
||||
.font(.title)
|
||||
HStack(alignment: .top) {
|
||||
Text("Joshua Tree National Park")
|
||||
.font(.subheadline)
|
||||
Spacer()
|
||||
Text("California")
|
||||
.font(.subheadline)
|
||||
}
|
||||
}
|
||||
.padding()
|
||||
|
||||
Spacer()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
struct ContentView_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
ContentView()
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,62 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>$(PRODUCT_NAME)</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UIApplicationSceneManifest</key>
|
||||
<dict>
|
||||
<key>UIApplicationSupportsMultipleScenes</key>
|
||||
<false/>
|
||||
<key>UISceneConfigurations</key>
|
||||
<dict>
|
||||
<key>UIWindowSceneSessionRoleApplication</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>UILaunchStoryboardName</key>
|
||||
<string>LaunchScreen</string>
|
||||
<key>UISceneConfigurationName</key>
|
||||
<string>Default Configuration</string>
|
||||
<key>UISceneDelegateClassName</key>
|
||||
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
|
||||
</dict>
|
||||
</array>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>UILaunchStoryboardName</key>
|
||||
<string>LaunchScreen</string>
|
||||
<key>UIRequiredDeviceCapabilities</key>
|
||||
<array>
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
See LICENSE folder for this sample’s licensing information.
|
||||
|
||||
Abstract:
|
||||
The scene delegate.
|
||||
*/
|
||||
|
||||
import UIKit
|
||||
import SwiftUI
|
||||
|
||||
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
|
||||
|
||||
var window: UIWindow?
|
||||
|
||||
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
|
||||
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
|
||||
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
|
||||
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
|
||||
|
||||
// Use a UIHostingController as window root view controller
|
||||
let window = UIWindow(frame: UIScreen.main.bounds)
|
||||
window.rootViewController = UIHostingController(rootView: ContentView())
|
||||
self.window = window
|
||||
window.makeKeyAndVisible()
|
||||
}
|
||||
|
||||
func sceneDidDisconnect(_ scene: UIScene) {
|
||||
// Called as the scene is being released by the system.
|
||||
// This occurs shortly after the scene enters the background, or when its session is discarded.
|
||||
// Release any resources associated with this scene that can be re-created the next time the scene connects.
|
||||
// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
|
||||
}
|
||||
|
||||
func sceneDidBecomeActive(_ scene: UIScene) {
|
||||
// Called when the scene has moved from an inactive state to an active state.
|
||||
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
|
||||
}
|
||||
|
||||
func sceneWillResignActive(_ scene: UIScene) {
|
||||
// Called when the scene will move from an active state to an inactive state.
|
||||
// This may occur due to temporary interruptions (ex. an incoming phone call).
|
||||
}
|
||||
|
||||
func sceneWillEnterForeground(_ scene: UIScene) {
|
||||
// Called as the scene transitions from the background to the foreground.
|
||||
// Use this method to undo the changes made on entering the background.
|
||||
}
|
||||
|
||||
func sceneDidEnterBackground(_ scene: UIScene) {
|
||||
// Called as the scene transitions from the foreground to the background.
|
||||
// Use this method to save data, release shared resources, and store enough scene-specific state information
|
||||
// to restore the scene back to its current state.
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
See LICENSE folder for this sample’s licensing information.
|
||||
|
||||
Abstract:
|
||||
A view that clips an image to a circle and adds a stroke and shadow.
|
||||
*/
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct CircleImage: View {
|
||||
var body: some View {
|
||||
Image("turtlerock")
|
||||
.clipShape(Circle())
|
||||
.overlay(
|
||||
Circle().stroke(Color.white, lineWidth: 4))
|
||||
.shadow(radius: 10)
|
||||
}
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
struct CircleImage_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
CircleImage()
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
See LICENSE folder for this sample’s licensing information.
|
||||
|
||||
Abstract:
|
||||
A view that hosts an `MKMapView`.
|
||||
*/
|
||||
|
||||
import SwiftUI
|
||||
import MapKit
|
||||
|
||||
struct MapView: UIViewRepresentable {
|
||||
func makeUIView(context: Context) -> MKMapView {
|
||||
MKMapView(frame: .zero)
|
||||
}
|
||||
|
||||
func updateUIView(_ view: MKMapView, context: Context) {
|
||||
let coordinate = CLLocationCoordinate2D(
|
||||
latitude: 34.011_286, longitude: -116.166_868)
|
||||
let span = MKCoordinateSpan(latitudeDelta: 2.0, longitudeDelta: 2.0)
|
||||
let region = MKCoordinateRegion(center: coordinate, span: span)
|
||||
view.setRegion(region, animated: true)
|
||||
}
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
struct MapView_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
MapView()
|
||||
}
|
||||
}
|
||||
#endif
|
||||