Xcode 11 beta 6

This commit is contained in:
John Holdsworth
2019-08-20 18:54:37 +02:00
parent a36ff1b7ca
commit 7de7e1e47b
40 changed files with 114 additions and 115 deletions

View File

@@ -10,7 +10,7 @@ import Foundation
import SwiftUI
import Combine
final class GameLogic : BindableObject {
final class GameLogic : ObservableObject {
enum Direction {
case left
@@ -21,7 +21,7 @@ final class GameLogic : BindableObject {
typealias BlockMatrixType = BlockMatrix<IdentifiedBlock>
let willChange = PassthroughSubject<GameLogic, Never>()
let objectWillChange = PassthroughSubject<GameLogic, Never>()
fileprivate var _blockMatrix: BlockMatrixType!
var blockMatrix: BlockMatrixType {
@@ -42,12 +42,12 @@ final class GameLogic : BindableObject {
_blockMatrix = BlockMatrixType()
generateNewBlocks()
willChange.send(self)
objectWillChange.send(self)
}
func move(_ direction: Direction) {
defer {
willChange.send(self)
objectWillChange.send(self)
}
var moved = false
@@ -136,7 +136,7 @@ final class GameLogic : BindableObject {
// Don't forget to sync data.
defer {
willChange.send(self)
objectWillChange.send(self)
}
// Place the first block.