mirror of
https://github.com/ivanvorobei/SwiftUI.git
synced 2026-03-28 12:12:03 +01:00
Add Flux
This commit is contained in:
4
Examples/Flux/SwiftUI-Flux/AppDelegate.swift
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4
Examples/Flux/SwiftUI-Flux/AppDelegate.swift
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import UIKit
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@UIApplicationMain
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final class AppDelegate: UIResponder, UIApplicationDelegate {}
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98
Examples/Flux/SwiftUI-Flux/Assets.xcassets/AppIcon.appiconset/Contents.json
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98
Examples/Flux/SwiftUI-Flux/Assets.xcassets/AppIcon.appiconset/Contents.json
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{
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"images" : [
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{
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"idiom" : "iphone",
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"size" : "20x20",
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"scale" : "2x"
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},
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{
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"idiom" : "iphone",
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"size" : "20x20",
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"scale" : "3x"
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},
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{
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"idiom" : "iphone",
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"size" : "29x29",
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"scale" : "2x"
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},
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{
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"idiom" : "iphone",
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"size" : "29x29",
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"scale" : "3x"
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},
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{
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"idiom" : "iphone",
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"size" : "40x40",
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"scale" : "2x"
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},
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{
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"idiom" : "iphone",
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"size" : "40x40",
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"scale" : "3x"
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},
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{
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"idiom" : "iphone",
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"size" : "60x60",
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"scale" : "2x"
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},
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{
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"idiom" : "iphone",
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"size" : "60x60",
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"scale" : "3x"
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},
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{
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"idiom" : "ipad",
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"size" : "20x20",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "20x20",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "29x29",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "29x29",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "40x40",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "40x40",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "76x76",
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"scale" : "1x"
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},
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{
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"idiom" : "ipad",
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"size" : "76x76",
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"scale" : "2x"
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},
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{
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"idiom" : "ipad",
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"size" : "83.5x83.5",
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"scale" : "2x"
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},
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{
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"idiom" : "ios-marketing",
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"size" : "1024x1024",
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"scale" : "1x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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6
Examples/Flux/SwiftUI-Flux/Assets.xcassets/Contents.json
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6
Examples/Flux/SwiftUI-Flux/Assets.xcassets/Contents.json
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{
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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25
Examples/Flux/SwiftUI-Flux/Base.lproj/LaunchScreen.storyboard
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25
Examples/Flux/SwiftUI-Flux/Base.lproj/LaunchScreen.storyboard
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
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<capability name="Safe area layout guides" minToolsVersion="9.0"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
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<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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</document>
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34
Examples/Flux/SwiftUI-Flux/CounterView.swift
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34
Examples/Flux/SwiftUI-Flux/CounterView.swift
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import SwiftUI
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struct CounterView : View {
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enum Action {
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case increment
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case decrement
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}
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@State var store = Store<Int, Action>(initial: 0) { count, action in
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switch action {
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case .increment:
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return count + 1
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case .decrement:
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return max(0, count - 1)
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}
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}
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var body: some View {
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VStack {
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Text("\(store.state)")
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HStack {
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Button(action: { self.store.dispatch(action: .decrement) }) {
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Text("Decrement")
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}
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Button(action: { self.store.dispatch(action: .increment) }) {
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Text("Increment")
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}
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}
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}
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}
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}
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62
Examples/Flux/SwiftUI-Flux/Info.plist
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62
Examples/Flux/SwiftUI-Flux/Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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<key>UISceneConfigurations</key>
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<dict>
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<key>UIWindowSceneSessionRoleApplication</key>
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<array>
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<dict>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UISceneConfigurationName</key>
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<string>Default Configuration</string>
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<key>UISceneDelegateClassName</key>
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<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
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</dict>
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</array>
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</dict>
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</dict>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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</array>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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</dict>
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</plist>
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{
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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13
Examples/Flux/SwiftUI-Flux/SceneDelegate.swift
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13
Examples/Flux/SwiftUI-Flux/SceneDelegate.swift
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import UIKit
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import SwiftUI
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final class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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var window: UIWindow?
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func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
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let window = UIWindow(frame: UIScreen.main.bounds)
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window.rootViewController = UIHostingController(rootView: CounterView())
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self.window = window
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window.makeKeyAndVisible()
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}
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}
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34
Examples/Flux/SwiftUI-Flux/Store.swift
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34
Examples/Flux/SwiftUI-Flux/Store.swift
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import SwiftUI
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import Combine
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final class Store<State, Action>: BindableObject {
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typealias Reducer = (State, Action) -> State
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let didChange = PassthroughSubject<State, Never>()
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var state: State {
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lock.lock()
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defer { lock.unlock() }
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return _state
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}
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private let lock = NSLock()
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private let reducer: Reducer
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private var _state: State
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init(initial state: State, reducer: @escaping Reducer) {
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_state = state
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self.reducer = reducer
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}
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func dispatch(action: Action) {
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lock.lock()
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let newState = reducer(_state, action)
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_state = newState
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lock.unlock()
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didChange.send(newState)
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}
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}
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