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https://github.com/ivanvorobei/SwiftUI.git
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Updated for Xcode 11 Beta3
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@@ -19,7 +19,7 @@ struct LandmarkList: View {
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ForEach(userData.landmarks) { landmark in
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if !self.userData.showFavoritesOnly || landmark.isFavorite {
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NavigationButton(
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NavigationLink(
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destination: LandmarkDetail(landmark: landmark)) {
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LandmarkRow(landmark: landmark)
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}
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@@ -18,10 +18,12 @@ class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
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// Use a UIHostingController as window root view controller
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let window = UIWindow(frame: UIScreen.main.bounds)
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window.rootViewController = UIHostingController(rootView: LandmarkList().environmentObject(UserData()))
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self.window = window
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window.makeKeyAndVisible()
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if let windowScene = scene as? UIWindowScene {
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let window = UIWindow(windowScene: windowScene)
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window.rootViewController = UIHostingController(rootView: LandmarkList().environmentObject(UserData()))
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self.window = window
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window.makeKeyAndVisible()
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}
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}
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func sceneDidDisconnect(_ scene: UIScene) {
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