Files
Memola/Memola/Canvas/View/Bridge/Views/DrawingView.swift
2024-07-14 16:44:21 +07:00

154 lines
4.8 KiB
Swift

//
// DrawingView.swift
// Memola
//
// Created by Dscyre Scotti on 5/4/24.
//
import SwiftUI
import MetalKit
import Foundation
final class DrawingView: Platform.View {
private let tool: Tool
private let canvas: Canvas
private let history: History
let renderView: MTKView
var ratio: CGFloat { canvas.size.width / bounds.width }
private var disablesUserInteraction: Bool = false
private var lastDrawTime: CFTimeInterval = 0
private let minDrawInterval: CFTimeInterval = 1.0 / 60.0
required init(tool: Tool, canvas: Canvas, history: History) {
self.tool = tool
self.canvas = canvas
self.history = history
self.renderView = MTKView(frame: .zero)
super.init(frame: .zero)
}
required init(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func updateDrawableSize(with size: CGSize) {
renderView.drawableSize = size.multiply(by: 2)
}
#if os(macOS)
override func mouseDown(with event: NSEvent) {
super.mouseDown(with: event)
let pointInLeftBottomOrigin = convert(event.locationInWindow, from: nil)
let point = CGPoint(x: pointInLeftBottomOrigin.x, y: bounds.height - pointInLeftBottomOrigin.y)
touchBegan(at: point)
}
override func mouseDragged(with event: NSEvent) {
super.mouseDragged(with: event)
let pointInLeftBottomOrigin = convert(event.locationInWindow, from: nil)
let point = CGPoint(x: pointInLeftBottomOrigin.x, y: bounds.height - pointInLeftBottomOrigin.y)
touchMoved(to: point)
}
override func mouseUp(with event: NSEvent) {
super.mouseUp(with: event)
let pointInLeftBottomOrigin = convert(event.locationInWindow, from: nil)
let point = CGPoint(x: pointInLeftBottomOrigin.x, y: bounds.height - pointInLeftBottomOrigin.y)
touchEnded(at: point)
}
#else
override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
!canvas.hasValidStroke
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesBegan(touches, with: event)
if !canvas.hasValidStroke, let count = event?.allTouches?.count, count > 1 {
touchCancelled()
return
}
guard let touch = touches.first else { return }
let point = touch.preciseLocation(in: self)
touchBegan(at: point)
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesMoved(touches, with: event)
if !canvas.hasValidStroke, let count = event?.allTouches?.count, count > 1 {
touchCancelled()
return
}
guard let touch = touches.first else { return }
if let _touch = event?.coalescedTouches(for: touch)?.last {
let point = _touch.preciseLocation(in: self)
touchMoved(to: point)
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesEnded(touches, with: event)
guard let touch = touches.first else { return }
let point = touch.preciseLocation(in: self)
touchEnded(at: point)
}
override func touchesCancelled(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesCancelled(touches, with: event)
guard let touch = touches.first else { return }
let point = touch.preciseLocation(in: self)
touchEnded(at: point)
}
#endif
func touchBegan(at point: CGPoint) {
guard !disablesUserInteraction else { return }
guard let pen = tool.selectedPen else { return }
let stroke = canvas.beginTouch(at: point.muliply(by: ratio), pen: pen)
history.addUndo(.stroke(stroke))
history.resetRedo()
}
func touchMoved(to point: CGPoint) {
guard !disablesUserInteraction else { return }
canvas.moveTouch(to: point.muliply(by: ratio))
if canvas.hasValidStroke {
let currentTime = CACurrentMediaTime()
if currentTime - lastDrawTime < minDrawInterval {
return
}
lastDrawTime = currentTime
draw()
}
}
func touchEnded(at point: CGPoint) {
guard !disablesUserInteraction else { return }
canvas.endTouch(at: point.muliply(by: ratio))
draw()
}
func touchCancelled() {
if canvas.graphicContext.currentElement != nil {
canvas.cancelTouch()
draw()
history.restoreUndo()
}
}
func disableUserInteraction() {
disablesUserInteraction = true
}
func enableUserInteraction() {
DispatchQueue.main.asyncAfter(deadline: .now() + 0.15) { [weak self] in
self?.disablesUserInteraction = false
}
}
func draw() {
renderView.draw()
}
}