Originally created by @dscyrescotti on GitHub (Jun 10, 2024).
Originally assigned to: @dscyrescotti on GitHub.
Description
So far, the eraser quads are stored in a single stroke and rendered over the previous drawn texture. There might be multiple problems if moving strokes around the canvas feature is introduced because they should be stick to affected strokes. So, this is a call to store eraser quads in strokes where they are belonged.
Originally created by @dscyrescotti on GitHub (Jun 10, 2024).
Originally assigned to: @dscyrescotti on GitHub.
### Description
So far, the eraser quads are stored in a single stroke and rendered over the previous drawn texture. There might be multiple problems if moving strokes around the canvas feature is introduced because they should be stick to affected strokes. So, this is a call to store eraser quads in strokes where they are belonged.
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Originally created by @dscyrescotti on GitHub (Jun 10, 2024).
Originally assigned to: @dscyrescotti on GitHub.
Description
So far, the eraser quads are stored in a single stroke and rendered over the previous drawn texture. There might be multiple problems if moving strokes around the canvas feature is introduced because they should be stick to affected strokes. So, this is a call to store eraser quads in strokes where they are belonged.