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[Dev] Implement custom RTree data structure for project #24
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Originally created by @dscyrescotti on GitHub (May 30, 2024).
Originally assigned to: @dscyrescotti on GitHub.
Description
Since GameplayKit is unrelated to be depended in the project, it is better off implementing custom RTree data structure to store strokes efficiently.
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@dscyrescotti commented on GitHub (May 30, 2024):
It turns out that GKRTree doesn't work according to my expectation so it is required to build custom RTree data structure for the project. That's why I shifted priority to high and decided to work on it first.
@dscyrescotti commented on GitHub (Jun 5, 2024):
Since RTree is complicated to implemented from scratch, the implementation translates JavaScript code into Swift code. For now, it is working as expected.
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