docs: add appstore link

This commit is contained in:
dscyrescotti
2024-11-24 14:38:47 +07:00
parent 46657ee4a8
commit 2d2805f422
4 changed files with 113 additions and 9 deletions
+16 -9
View File
@@ -1,18 +1,25 @@
<p align="center">
<img width="30%" src="Assets/app-logo.png">
</p>
<div align="center">
<img width="30%" src="Assets/app-logo.png">
<h1>
Memola
</h1>
<div>
<a href="https://apps.apple.com/th/app/memola/id6738171174">
<img height="25px" src="Assets/ios-app-store.svg">
</a>
<a href="https://apps.apple.com/th/app/memola/id6738171174">
<img height="25px" src="Assets/mac-app-store.svg">
</a>
</div>
</div>
<br>
<hr/>
**Memola** is an open-source note-taking application that lets you jot down ideas and sketch your visions seamlessly on your iPhone, iPad, and MacBook.
**Memola** is an open-source note-taking application, fully built using the Metal framework, allowing you to seamlessly jot down ideas and sketch your visions across iOS, iPadOS, and macOS.
<p align="center">
<img width="100%" src="Assets/app-demo.png">
</p>
## 🎉 Motivation
Last year, I started reading Metal by Tutorials from Kodeco and was fascinated by GPU programming, particularly the process of building a graphic rendering engine. This led me to develop a note-taking app with a 2D render engine using Metal. There were a lot of challenges throughout, and I initially thought it would be a flop. However, I managed to figure out workarounds to get a functional render engine. I know it is not perfect yet and there are a lot of battles to be won in optimizing render efficiency and adding more writing tools. Regardless, I feel like it is ready to lauch the app and make the code open-source.
## 👨‍💻 Contributions
**Memola** welcomes all developers to contribute if you have any idea to enhance and open an issue if you encounter any bug.