Everything (maybe not everything) works pretty well, except for one function offered in Xcode – Debug View Hierarchy.
The button to trigger that function looks like this:
In my current kvm, after I trigger this function, it shows me nothing but a blank background.
After some digging, I found it may be related to the lacking of OpenGL.
I am planning to migrate to Docker-OSX. But before that, I'd like to know if Debug View Hierarchy works within Docker-OSX.
Thanks.
Originally created by @coppercash on GitHub (Oct 21, 2020).
Hi, thanks for the awesome work.
I have been using [macOS-Simple-KVM](https://github.com/foxlet/macOS-Simple-KVM) for quite a while.
Everything (maybe not everything) works pretty well, except for one function offered in Xcode – **Debug View Hierarchy**.
The button to trigger that function looks like this:

In my current kvm, after I trigger this function, it shows me nothing but a blank background.
After some [digging](https://stackoverflow.com/questions/43795674/mac-sierra-10-12-use-xcode-to-debug-view-hierarchy-get-empty-not-show-the-view/61689359#61689359), I found it may be related to the lacking of OpenGL.
I am planning to migrate to Docker-OSX. But before that, I'd like to know if **Debug View Hierarchy** works within Docker-OSX.
Thanks.
You can test it out pretty quickyly, make a copy of you .img and insert it into the container as per the readme.
All the repo's use the same files :)
If you haven't used Docker before, just follow the steps at the top of the readme.
When it boots, docker ps, get the id of the container.
docker inspect id | grep Upper
and overwrite the .img file in that directory with your existing .img
Then docker start id
Use a copy tho because I don't wanna hurt your existing .img
@sickcodes commented on GitHub (Oct 24, 2020):
You can test it out pretty quickyly, make a copy of you .img and insert it into the container as per the readme.
All the repo's use the same files :)
If you haven't used Docker before, just follow the steps at the top of the readme.
When it boots, `docker ps`, get the id of the container.
`docker inspect id | grep Upper`
and overwrite the .img file in that directory with your existing .img
Then `docker start id`
Use a copy tho because I don't wanna hurt your existing .img
Thanks for the suggestion.
Frankly, that doesn't sound very easy to me.
I plan to take the action when Big Sur gets released (likely before November).
So, if Debug View Hierarchy doesn't work, at least I will have the new macOS. 🤪
@coppercash commented on GitHub (Oct 24, 2020):
Thanks for the suggestion.
Frankly, that doesn't sound very easy to me.
I plan to take the action when Big Sur gets released (likely before November).
So, if **Debug View Hierarchy** doesn't work, at least I will have the new macOS. 🤪
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Originally created by @coppercash on GitHub (Oct 21, 2020).
Hi, thanks for the awesome work.
I have been using macOS-Simple-KVM for quite a while.
Everything (maybe not everything) works pretty well, except for one function offered in Xcode – Debug View Hierarchy.
The button to trigger that function looks like this:
In my current kvm, after I trigger this function, it shows me nothing but a blank background.
After some digging, I found it may be related to the lacking of OpenGL.
I am planning to migrate to Docker-OSX. But before that, I'd like to know if Debug View Hierarchy works within Docker-OSX.
Thanks.
@sickcodes commented on GitHub (Oct 24, 2020):
You can test it out pretty quickyly, make a copy of you .img and insert it into the container as per the readme.
All the repo's use the same files :)
If you haven't used Docker before, just follow the steps at the top of the readme.
When it boots,
docker ps, get the id of the container.docker inspect id | grep Upperand overwrite the .img file in that directory with your existing .img
Then
docker start idUse a copy tho because I don't wanna hurt your existing .img
@coppercash commented on GitHub (Oct 24, 2020):
Thanks for the suggestion.
Frankly, that doesn't sound very easy to me.
I plan to take the action when Big Sur gets released (likely before November).
So, if Debug View Hierarchy doesn't work, at least I will have the new macOS. 🤪
@coppercash commented on GitHub (May 18, 2021):
Confirmed.
It doesn't work.
Just a blank background.
It seems OpenGL is mandatory.
Closing.