Originally created by @melihaksoy on GitHub (Jul 11, 2019).
Originally assigned to: @melihaksoy on GitHub.
Right now fetching rockets are sequential:
Fetch -> Save -> Return
This should be async. It's good to take al ook at Room's LiveData support. flow can be replaced with liveData builder in BaseInteractor in this case.
Originally created by @melihaksoy on GitHub (Jul 11, 2019).
Originally assigned to: @melihaksoy on GitHub.
Right now fetching rockets are sequential:
Fetch -> Save -> Return
This should be async. It's good to take al ook at Room's `LiveData` support. `flow` can be replaced with `liveData` builder in `BaseInteractor` in this case.
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Originally created by @melihaksoy on GitHub (Jul 11, 2019).
Originally assigned to: @melihaksoy on GitHub.
Right now fetching rockets are sequential:
Fetch -> Save -> Return
This should be async. It's good to take al ook at Room's
LiveDatasupport.flowcan be replaced withliveDatabuilder inBaseInteractorin this case.