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1.2 Release File Damaged #15
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Originally created by @GreenRaccoon23 on GitHub (Jun 4, 2020).
After installing version 1.2 from the releases page, I am unable to open the app. I receive this message:
I did the following:
I also tried launching the app directly from the Applications directory with the same result.
I am running Catalina 10.15.4 on a MacBook Pro A1989 (2018).
@davidwernhart commented on GitHub (Jun 4, 2020):
Hi @GreenRaccoon23!
Is this still the case with the new dmg in the release?
I updated the archive a few minutes ago because of other reports of this problem.
Sorry for the inconvenience,
David
@peterlewis commented on GitHub (Jun 4, 2020):
Howdy. It's still an issue for me also, with the latest
AlDente.1.2.dmgwith SHA25618564d8a6db70b01a69fbdfe7935e4d4fee70dd0c934f2c266d16c1ed8f77e89.@davidwernhart commented on GitHub (Jun 4, 2020):
Thank you for your feedback!
I am sure that this is an issue with the .dmg archive rather than the app.
Sadly, I cannot really test this since everything works just fine for me.
I just uploaded a new signed version of the dmg file to the 1.2 release.
Please let me know if this works for you!
Best regards,
David
@peterlewis commented on GitHub (Jun 4, 2020):
Unfortunately this one(
AlDente.1.2_signed.dmgwith SHA2568d05dc61a352320d2a29c218970e9141c9c5079f524a78dadb77af5d50211a40) won't even let me open the DMG. I'm now getting:“AlDente.1.2_signed.dmg” cannot be opened because it is from an unidentified developer.Sorry to be the bearer of bad news...
@davidwernhart commented on GitHub (Jun 4, 2020):
This is really weird.
Is it possible to open the dmg using the old "settings-trick" ?
https://www.macworld.co.uk/how-to/mac-software/mac-app-unidentified-developer-3669596/
@peterlewis commented on GitHub (Jun 4, 2020):
Ah I've spotted the issue, I think. Looks like you're signing it using your Apple Development cert!
@davidwernhart commented on GitHub (Jun 4, 2020):
Yes I do, but is there any other way to do it?
Does it work for you now?
@peterlewis commented on GitHub (Jun 4, 2020):
I believe you'll need to sign this using
Developer ID Application: See random example, below:@davidwernhart commented on GitHub (Jun 4, 2020):
I don't think that I can do that since I am not enrolled in the Apple Developer Program. 99$ a year would be a big loss for a project like this. The only signing identity available to me is: Apple Development: David Wernhart (HXBYV744D5).
I have now created yet another release with signing certificate "Sign to Run Locally" instead of "Developement".
Maybe this will work now...
Anyway, thanks for your help!
@davidwernhart commented on GitHub (Jun 4, 2020):
in addition to that, I now also uploaded a zip archive of the app. Hopefully, this does the job.
@peterlewis commented on GitHub (Jun 4, 2020):
Ah right, I'm sorry, I didn't realise! I believe (but I may be wrong) that, if you don't have a signing cert, then the best thing would be to leave it completely unsigned and allow people to bypass as required. Please do someone correct me though, if needed.
@peterlewis commented on GitHub (Jun 4, 2020):
Unfortunately the .zip is still reporting to be damaged. It appears that it's still signed, as follows:
I speculate that the fact that the .app is signed with an Apple Development cert is the likely cause, but I may be wrong there!
Edit: Although, checking v1.0, it appears that that .app was also signed using your Apple Development cert and I was able to open that by bypassing GateKeeper.
@davidwernhart commented on GitHub (Jun 5, 2020):
Yes, I also don't understand why it does not work now while it worked for the first version.
A friend of mine did not get the initial .dmg file to work, but the zipped app worked without any problems. Like I already said, on my mac it works every time, making this a very hard problem to debug. I recompiled the project one last time and uploaded the zip archive. It probably won't work again but it is worth a try.
I will look into this problem more in-depth in the course of the next week.
Thank you for your patience,
David
@peterlewis commented on GitHub (Jun 5, 2020):
Ah okay, so I've just redownloaded the .zip and I was able to bypass Gatekeeper and open AlDente 1.2 without any issues! I apologise, it may be that I forgot to bypass Gatekeeper when opening the .app from the .zip, before! :-/ Unfortunately I've since deleted the other .zip so I can't re-verify.
No need to thank for patience! Thank YOU for making this app! As someone who uses my MacBook Pro plugged-in at my desk, all day, every day, It's something I've been hankering after for EONS! :)
All the best,
Peter
@ajkblue commented on GitHub (Jun 5, 2020):
I can also vouch for the latest ZIP release working!
I had issues with prior releases today as well, but now it installed and works perfectly.
@GreenRaccoon23 commented on GitHub (Jun 5, 2020):
The latest zip works for me too.
When I opened it, I got the message
"AlDente.app" can’t be opened because Apple can’t check it for malicious software.I had to override the security settings temporarily in order to open it. A link in an earlier comment shows how to do this. The official Apple documentation for it is here under "How to open an app that hasn’t been notarized or is from an unidentified developer".Thank you everyone for your help and thank you
davidwernhartfor the app!@davidwernhart commented on GitHub (Jun 9, 2020):
Hi guys!
Sorry for the late response and thank you for your immediate feedback!
I am very happy that this last version turned out working. I still don't know why the dmg archives (I tried two different methods of generating them) have been corrupting the app.
Since it works, I will simply stick with the .zip version and update the install instructions in the readme for now.
Best regards,
David
@shooter366 commented on GitHub (Nov 19, 2020):
Open settings > Security> confirm opening.