mirror of
https://github.com/ysoftdevs/pf2016.git
synced 2026-01-19 01:57:28 +01:00
30 lines
1.1 KiB
JavaScript
30 lines
1.1 KiB
JavaScript
var level2 = {};
|
|
level2.create = function(context) {
|
|
// Define finish coordinates
|
|
context.finishMarker.x = 8*64;
|
|
context.finishMarker.y = 2*64;
|
|
|
|
// Add teleport
|
|
var teleport = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, 4*64, 2*64);
|
|
teleport.animation.add('idle', [ 0, 1, 2, 3 ], 0.3, true);
|
|
teleport.animation.play('idle', true);
|
|
teleport.type = 'teleport';
|
|
teleport.affectedX = 9*64;
|
|
teleport.affectedY = 2*64;
|
|
context.redirectorGroup.addChild(teleport);
|
|
|
|
// Add target teleport marker
|
|
var teleportTarget = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, 9*64, 2*64);
|
|
teleportTarget.animation.add('idle', [ 3, 2, 1, 0 ], 0.3, true);
|
|
teleportTarget.animation.play('idle', true);
|
|
teleportTarget.type = 'teleport';
|
|
teleportTarget.affectedX = 4*64;
|
|
teleportTarget.affectedY = 2*64;
|
|
context.redirectorGroup.addChild(teleportTarget);
|
|
|
|
// Create redirector objects
|
|
addRedirector(context, 9, 1, -1, 0, 9);
|
|
addRedirector(context, 9, 3, 1, 0, 0);
|
|
addRedirector(context, 10, 2, 0, -1, 3);
|
|
|
|
} |