var level2 = {}; level2.create = function(context) { // Define start coordinates context.character.initialX = 4*64; context.character.initialY = 2*64; context.character.initialVelocityX = 64; context.character.initialVelocityY = 0; // Define finish coordinates context.finishMarker.x = 2*64; context.finishMarker.y = 2*64; // Create redirector objects addRedirector(context, 6, 1, -1, 0, 9); }