var level1 = {}; level1.create = function(context) { // Define start coordinates context.character.initialX = 2*64; context.character.initialY = 2*64; context.character.initialVelocityX = 64; context.character.initialVelocityY = 0; // Define finish coordinates context.finishMarker.x = 7*64; context.finishMarker.y = 2*64; }