ramove FontAwesome, because it is slowing down load and there is was just one icon in the game

This commit is contained in:
Juraj Michalek
2015-12-30 10:01:18 +01:00
parent 048a417542
commit 8a0d8b1556
13 changed files with 54 additions and 698 deletions

View File

@@ -4,16 +4,14 @@
<meta charset="utf-8">
<title>PF 2016</title>
<meta name="author" content="Juraj Michálek" />
<meta name="description" content="PF 2016 greeting - puzzle game - set direction for ball" />
<meta name="description" content="PF 2016 greeting - puzzle game" />
<link rel="stylesheet" href="css/pf2016.css" type="text/css" />
<!-- <link href="//maxcdn.bootstrapcdn.com/font-awesome/4.5.0/css/font-awesome.min.css" rel="stylesheet"> -->
<link href="css/font-awesome.min.css" rel="stylesheet">
<script src="js/kiwi-js-v1.4.0/kiwi.js"></script>
<script src="js/save-manager-1.0.2/save-manager.js"></script>
<script src="js/primitives-plugin-1.0.4/primitives.min.js"></script>
<script src="js/app/loading-state.js"></script>
<script src="js/app/level-tools.js"></script>
<script src="js/app/level-selector.js"></script>
<script src="js/app/game-state.js"></script>
@@ -32,10 +30,11 @@ var gameOptions = {
height: 600,
plugins: ["SaveGame"]
};
var game = new Kiwi.Game(null, 'PF 2016', levelSelectorState, gameOptions);
var game = new Kiwi.Game(null, 'PF 2016', loadingState, gameOptions);
game.stage.color = "121d35";
game.levelIndex = 0;
game.levelStatus = 'none';
game.states.addState(levelSelectorState);
game.states.addState(state);
</script>