level selector with 2 levels

This commit is contained in:
Juraj Michalek
2015-12-27 17:28:29 +01:00
parent 991a5a2421
commit 23abbea7f3
2 changed files with 27 additions and 54 deletions

21
js/app/level-selector.js Normal file
View File

@@ -0,0 +1,21 @@
var levelSelectorState = new Kiwi.State('levelSelector');
levelSelectorState.preload = function() {
this.addSpriteSheet('button', './data/images/gfx64/button.png', 128, 64 );
}
levelSelectorState.create = function() {
for (var i=0; i!=2; i++) {
var text = new Kiwi.GameObjects.Textfield( this, "Level " + (i+1).toString(), 66+i*140, 60, "#000", 32, 'normal', 'Impact' );
var sprite = new Kiwi.GameObjects.Sprite(this, this.textures.button, 50+i*140, 50);
sprite.levelIndex = i;
sprite.input.onUp.add( this.buttonReleased, this );
this.addChild( sprite );
this.addChild( text );
}
}
levelSelectorState.buttonReleased = function(sprite) {
game.levelIndex = sprite.levelIndex;
game.states.switchState('state');
}