mirror of
https://github.com/ysoftdevs/cpp-examples.git
synced 2026-01-11 22:40:49 +01:00
Update SDL build to Gradle 2.13
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@@ -1,23 +1,12 @@
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apply plugin: 'c'
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apply plugin: 'visual-studio'
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sources {
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main {
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c {
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source {
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// Include just source, avoid including *.swp and other helper files
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include "**/*.c"
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model {
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components {
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main(NativeExecutableSpec) {}
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}
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exportedHeaders {
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srcDir "../build/include"
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}
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}
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}
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}
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executables {
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main {
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binaries.all {
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binaries {
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all {
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if (toolChain in VisualCpp) {
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cCompiler.args "/MD"
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linker.args "/SUBSYSTEM:CONSOLE", "/LIBPATH:../build/lib/",
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@@ -1,22 +1,12 @@
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apply plugin: 'c'
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apply plugin: 'visual-studio'
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sources {
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main {
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c {
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source {
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include "**/*.c"
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model {
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components {
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main(NativeExecutableSpec) {}
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}
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exportedHeaders {
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srcDir "../build/include/SDL2"
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}
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}
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}
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}
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executables {
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main {
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binaries.all {
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binaries {
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all {
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if (toolChain in VisualCpp) {
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cCompiler.args "/MD"
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linker.args "/SUBSYSTEM:CONSOLE", "/LIBPATH:../build/lib/", "SDL2main.lib", "SDL2.lib"
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@@ -2,9 +2,7 @@
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//
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#include <stdio.h>
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#include "SDL.h"
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// Linux build will probably need little bit different include
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//#include "SDL2/SDL.h"
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#include "SDL2/SDL.h"
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int main(int argc, char* argv[]) {
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SDL_Window *win = NULL;
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@@ -1,35 +0,0 @@
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apply plugin: 'c'
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apply plugin: 'visual-studio'
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sources {
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main {
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c {
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source {
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include "**/*.c"
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}
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exportedHeaders {
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srcDir "../build/include"
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}
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}
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}
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}
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executables {
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main {
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binaries.all {
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if (toolChain in VisualCpp) {
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cCompiler.args "/MD"
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linker.args "/SUBSYSTEM:CONSOLE", "/LIBPATH:../build/lib/", "SDL2main.lib", "SDL2.lib"
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} else if (toolChain in Gcc) {
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linker.args "-lSDL2"
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}
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}
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}
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}
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task prepare(type: Copy) {
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description "Copy DLL dependencies"
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from "../build/lib/"
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from "src/main/resources"
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into "build/binaries/mainExecutable"
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}
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