mirror of
https://github.com/ysoftdevs/cpp-examples.git
synced 2026-01-19 10:07:06 +01:00
ignore VS files
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,3 +1,5 @@
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.DS_Store
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.DS_Store
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.gradle
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.gradle
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build/
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build/
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*.sou
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*.sdf
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@@ -8,7 +8,7 @@ sources {
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include "**/*.c"
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include "**/*.c"
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}
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}
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exportedHeaders {
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exportedHeaders {
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srcDir "../build/include"
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srcDir "../build/include/SDL2"
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}
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}
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}
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}
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}
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}
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5
sdl/02-sdl2-video/packages.config
Normal file
5
sdl/02-sdl2-video/packages.config
Normal file
@@ -0,0 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="sdl2" version="2.0.3" targetFramework="Native" />
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<package id="sdl2.redist" version="2.0.3" targetFramework="Native" />
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</packages>
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@@ -2,7 +2,9 @@
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//
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//
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#include <stdio.h>
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#include <stdio.h>
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#include "SDL2/SDL.h"
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#include "SDL.h"
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// Linux build will probably need little bit different include
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//#include "SDL2/SDL.h"
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int main(int argc, char* argv[]) {
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int main(int argc, char* argv[]) {
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SDL_Window *win = NULL;
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SDL_Window *win = NULL;
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@@ -27,7 +29,7 @@ int main(int argc, char* argv[]) {
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return 3;
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return 3;
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}
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}
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bmp = SDL_LoadBMP("./smajlik.bmp");
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bmp = SDL_LoadBMP("./src/main/resources/smajlik.bmp");
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if (bmp == NULL){
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if (bmp == NULL){
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printf("%s\n", SDL_GetError());
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printf("%s\n", SDL_GetError());
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return 4;
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return 4;
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